Unlike most other 2D games, platforming is not a focus in Death’s Gambit. It does naturally come up as part of navigating the world, but there are very few instances where we challenge the player’s ability to make precision jumps. It’s all about the combat for us. The goal since day one was to make every combat encounter unique. You may face the same enemy multiple times, but based on placement, environment, and nearby enemies, they will require different strategies.
Development on Death’s Gambit continues, but in the meantime we thought it apt to share a unique feature we’ve kept under wraps for quite some time now: the class selection system.
Everyone has a favorite playstyle, and while various weapons are readily available along your journey, there are certain gameplay elements unique to individual classes. Class also determines your starting equipment and stats.
Hello. We’re Adult Swim Games, reporting from our booth on the PlayStation Experience show floor. Allow us to introduce you to several of your future favorites on PS4.
Death’s Gambit is a challenging 2D action RPG, where you explore an alien medieval planet filled with beasts, knights, and horrors. It’s a nonlinear open world game, gated by epic bosses that test your mettle and force you to think outside the box. Several bosses and roaming creatures require you to climb them and fight while on the shoulder of giants.
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