Tune in for a slightly more intimate show with Sid and Justin, headlined by an interview with the crew behind apocalyptic biker survival sim Days Gone.
The release of Detroit was an opportunity for us to create three new short films based on the universe of the game. These are three original scenes (not scenes from the game) written and shot especially for this occasion, using the real-time engine of Detroit.
Much of my recent two-hour play session of Detroit: Become Human stuck out to me, but what lingers more than anything is the itch to answer my biggest question: what if?
What if I had walked a different path? What if I had answered something incorrectly? What if I hadn’t shown restraint in that moment? Would things have stayed the same? The beauty of Detroit: Become Human is that with every decision and action, no matter how seemingly small, the player gets a direct view at the world that could have been. The game spells this out with a choice flowchart at the end of every scene that highlights the path you walked, and all the roads that were left locked by your choices.
Have you played the demo for Detroit: Become Human yet? Did you save the hostage? If so, at what cost?Last week Quantic Dream shared a playable slice of its upcoming Neo-noir thriller. That’s just a glimpse of the thrilling experience to come on 25th May.
The pressure was on for Connor. So, understandably, you may have missed some of the smaller details in Quantic Dream’s vision of a future Detroit.
On today’s program Kristen and Zac report from the Shadow of the Tomb Raider event about their hands-on impressions with the upcoming adventure. Additionally, Zac speaks with David Cage about his work on Detroit: Become Human ahead of the game’s launch next month.
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