Cool music, brutal and dynamic gameplay, shady back alleys and equally suspicious hi-tech suburban works of the Rengkok metropolis, all soaking in the atmosphere of a cyberpunk anime. Ruiner is a dark adventure set in an anti-utopian future where not much has changed and even the most sophisticated technologies haven’t solved human problems.
You’re a perfect example: hacked into killing the boss of Heaven, the leading virtual reality corporation. Your brother was kidnapped to make sure you did the job. You’d be over with if it wasn’t for HER. Now you can finally take the matters in your own hands. As you tear through the underground gang lairs and inhumane, industrial complexes, entranced in the cyber-disco slaughter-party, remember that everything out there wants to kill you. So be prepared.
Greetings dear Prospects, the team here at Sloclap is super excited to present Absolver to the PlayStation community on August 29, and we wanted to dive into one of the game’s biggest feature ahead of launch – online cooperative and competitive play. The new ‘Friends & Foes’ video feature in this post illustrates some of the online experiences you can expect in Absolver and we wanted to provide some more insight into what it all means and how these different experiences will affect your time in the ruins of the fallen Adal Empire.
Greetings, dear Prospects. Our online melee action game Absolver is creeping close to launch and the team at Sloclap wanted to share the latest feature of the game with the PlayStation community. Additionally, Absolver is now available for preorder at PlayStation Store ahead of its August 29 launch date and players can get 10% off the base price as well as the exclusive Labyrinth Prospect Mask and Uring Priest Gear Set.
In our last PlayStation Blog post we detailed how you will be able to customize your character’s approach to combat – from combat style and moves to stances and how those moves chain together. This Combat Deck is the most important feature in Absolver and we think it is what will set the game apart from other fighting and action games. The feeling of approaching an opponent and not knowing what moves and attacks they have compiled in their Combat Deck brings a great deal of tension to these battles. Alongside the ability to change stances on the fly, this level of customization makes every fight feel unique and thrilling in its own way. Now we have a new variable to introduce… weapons and powers!
Sloclap is an indie studio you’ve probably never heard of, since it was created just over a year ago in Paris and has been working under the radar until today: we’re announcing our first game, Absolver, with this first reveal trailer – we truly hope you enjoy it!
Enter the Gungeon is done. Well, basically done. There is still work to do: bug fixing and balancing, and planning for updates — but we are at the end of the tunnel and our gunfight dungeon crawler will be available on PlayStation 4 on April 5. When I look at our game in its finished form, I feel incredibly proud of what our small team has been able to accomplish over the last two years. The game is so much bigger than our original vision, but it is also much better, more robust, and with more variety.
The teams at developer Mediatonic and publisher Devolver Digital are thrilled to announce that our remake of Hato Mao’s incomparable Hatoful Boyfriend will launch on PS4 and PS Vita on July 21st! Bird lovers around the world will be able to enjoy the romance of their avian suitors in luscious HD at home or on the go as Hatoful Boyfriend will be a cross buy title — grab it on PS4 or Vita and you’ll own it on both!
The Devolver Digital team is once again thrilled to be a part of the PlayStation E3 Experience and partner with our friends at Sony Computer Entertainment to announce the next series of magnificent games from independent developers coming to PS4 and PS Vita.
Our team is fortunate enough to work with some of the most talented teams from all over the world as they develop wonderful stories and memorable experiences that push games into new directions. We’re extremely proud to be working with the teams you’ll read about below and can’t wait to share their work on PS4 and PS Vita.
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