Beneath the evening skies of Endor, the might of the Empire means little to the Ewoks as they fight for control of their home world. In Ewok Hunt, Star Wars Battlefront II’s exciting new mode, spears and blasters battle for dominance as a squad of stormtroopers are ambushed by a tribe of Ewoks descending from the trees to channel their hidden fury. Available only for a limited time, Ewok Hunt lets you stalk your Imperial enemy under the cover of night, or desperately fight to hold off the pint-sized throngs until you can escape.
Star Wars Battlefront II is just about a month away, and I’m thrilled to introduce two PlayStation 4 bundles featuring the highly anticipated game.
First off, we’re launching a Limited Edition Star Wars Battlefront II PS4 Pro bundle that includes a customized PS4 Pro system, matching DualShock 4 wireless controller, and a physical copy of Star Wars Battlefront II Deluxe Edition. The special PS4 Pro – a first of its kind for North America – has a mirror finish and is decorated with the iconic Galactic Empire and Resistance emblems, as well as the emblem for the Inferno Squad, an elite Imperial task force featured in the single player campaign of the game.
It’s time to complete your training. The Star Wars Battlefront II Beta hits PlayStation 4 for all players on October 6, and there’s a lot to take in. The skills you’ll need to utilize as a trooper in Strike aren’t quite the same as the maneuvers you’ll need to deploy as a pilot in Starfighter Assault.
Here are five tips to make you more successful on the iconic battlefields of Star Wars Battlefront II’s Beta.
The Star Wars Battlefront II Beta officially lands this week! For players who pre-ordered, you can access the beta now. For everyone else, it opens up on October 6 and runs through October 9th. Players can look forward to experiencing four different ways to play in battles across all three cinematic eras.
In Galactic Assault, join a team of Separatist battle droids in a three-stage attack on the royal palace in the capital city of Theed on Naboo. As you fight, you’ll earn Battle Points which can be redeemed during respawns to call in supporting vehicles, upgrade to a B2 Super Battle Droid, or become iconic characters like Darth Maul. And when you want to take a break from multiplayer, hop into Arcade mode and play against AI opponents.
In the space above Fondor, engage in Starfighter Assault mode and hop into the cockpit of an A-wing, X-wing, or Y-wing to start your attack run on an Imperial Star Destroyer. You can collect Battle Points in this mode as well, redeeming them to activate Hero Ships like Han Solo’s Millennium Falcon and Poe Dameron’s X-wing, Black One. When the battle ends, join the Empire and help fight off the opposition.
By now you’ve probably seen quite a bit of Star Wars Battlefront II’s exciting class-based multiplayer and heard about the recently-revealed Starfighter Assault mode. Both of those will be available in the upcoming Beta, but that’s not all that’ll be included. Beta will also be your first chance to experience the fast, adaptable new mode, Arcade.
Arcade is a new mode allowing you to take on AI enemies and hone your skills across a variety of scenarios. In the Beta, you’ll have two options: a 10-on-10 team battle with AI allies and enemies, and a Hero vs. many scenario where you’ll take control of Darth Maul and fight against legions of foes on Naboo.
The Beta will provide a small taste of Arcade on the Theed map, but the full version will have you test your wits and reflexes in all three eras of Star Wars. Teamed up with AI-controlled allies, you’ll arm yourself with your favorite assortment of weapons and abilities, carefully tailoring your loadout for the battle ahead. In the full release, you’ll be able to bring the Star Cards, weapons, and unlocked abilities from multiplayer with you into Arcade. Apply your favorite fine-tuned hero and class builds against AI opponents and test out new strategies before trying them online. On consoles, you’ll also be able to team up with a friend or battle against one another in split screen versus.
Starfighter Assault is Criterion’s contribution to this November’s Star Wars Battlefront II, the multi-studio collaboration that is EA’s return to a galaxy far, far away.
The Guilford-based studio’s heritage is rich in racing franchises (Burnout, Need for Speed), and it is applying that discipline – a fine splice of arcade thrills, missile-like speed and perfect handling – to the saga in the form of starfighter-exclusive clashes.
Battlefront’s been here before obviously: the original’s Fighter Squadron stuck players to the skies above (and in the case of Cloud City, around) iconic locations. But Criterion’s looking beyond the clouds to the stars for its settings and Battlefront’s Walker Assault for its structure. 24 players, split into two teams, battling for victory across three evolving objectives and a host of side missions in one action-packed match.
Star Wars Battlefront II looks set to deliver on the big setpiece-heavy space battles fans have been crying out for in Starfighter Assault mode. Covering multiple conflicts spanning all three eras of the Star Wars mythos, the mode – created by acclaimed UK developer Criterion – sees two factions clash amongst the stars for victory across three multi-objective phases.
When you deploy into a match of Star Wars Battlefront II this November, you’ll need to make an important choice: which of the four trooper classes will you venture as? There’s the nimble Assault, the tricky Specialist, the commanding Officer, and – of course – the powerful Heavy trooper.
Today, we’re really thrilled to reveal some new information on the Heavy with PlayStation Nation, including an exclusive first look at different versions of the Heavy you’ll be able to play as, depending on your era and faction.
Would you be willing to answer a few brief questions about PlayStation.Blog?