Starting today, Final Fantasy XV Royal Edition expands further on the acclaimed RPG and its story with new features, new gear and a new dungeon – Insomnia City Ruins. I was lucky enough to reach out to Director Tabata and ask away the many bubbling thoughts in my head. In case you aren’t aware of what’s included, check out the trailer.
At the time of its original release more than 10 years ago, Final Fantasy XII received critical acclaim. Boasting incredible visuals that pushed the PS2 hardware to its limits, a unique battle system, and a strong cast embodying the classic thrills of a Final Fantasy story, it left a distinct impression on players.
Despite coming in the wake of a number of hugely successful entries in the series, its developers decided to take sizable risks with the franchise formula, while simultaneously paying homage to Final Fantasy traditions. It represented a bold, daring new vision for the series.
The origin of Final Fantasy XII The Zodiac Age begins with the original Final Fantasy XII which was released on PS2 in 2006. This game had the honor of receiving many awards with its unique game system that granted players great freedom and strategic ability, and by its graphical expressiveness that utilized the hardware’s capability to the fullest, in the world called Ivalice that inherited the genes of Final Fantasy Tactics.
The core members from the original development team got together this time to develop Final Fantasy XII The Zodiac Age, but the first thing that we thought was “to not only improve visual and sound expression, but also to reconstruct the game design itself so that the players can experience a new Final Fantasy XII as a modern game.”
The story of Final Fantasy XIV: Stormblood takes our heroes to the faraway lands of Ala Mhigo, oppressed and occupied by the Garlean Empire for 20 years. We join the Resistance in their efforts for liberation, though not all the people of Ala Mhigo see eye to eye. The older generation longs for their days of freedom. The newer generation has grown up under Garlean rule and knows nothing else. There is a disparity in perspective between the old and the new that changes their mutual experience.
This same disparity exists between veteran Final Fantasy XIV players and new ones. And it’s a gulf that Producer and Director Naoki Yoshida plans to bridge.
Season’s greetings to all PlayStation.Blog readers from the Final Fantasy XIV team! With the end of the year quickly approaching, the citizens of Eorzea are busy preparing for the return of the annual Starlight Celebration seasonal event!
Hi everyone! I’m excited to share this one-stop shop for everything Final Fantasy XV. Let’s distill it into 15 major points!
You guys. What a show.
I’m at the Final Fantasy XIV Fan Festival in Las Vegas this weekend, where Producer and Director Naoki Yoshida took the stage moments ago to deliver the event’s keynote address and share some amazing news: details on the next Final Fantasy XIV expansion, Stormblood, due out in early summer 2017!
For long time franchise fans, there’s something special about hearing the latest Final Fantasy score for the first time. Be that in-game or, as was the case a few short weeks ago, hearing it performed live.
Would you be willing to answer a few brief questions about PlayStation.Blog?