"from software" Posts

Winners: PlayStation.Blog 2015 Game of the Year Awards

Posted by on Jan 12, 2016

The polls are closed, the votes tallied, and the winners selected. We asked you what the best games of 2015 were, and you responded in kind — with nearly 600,000 votes in total, this has been our biggest Game of the Year event ever! 2015 was a heck of a year for games, and 2016 is already looking just as bright — thank you for taking the time to support the titles that left an impact on you.

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Bloodborne: The Old Hunters out Tuesday, Patch 1.07 Detailed

Posted by on Nov 20, 2015

Hello, Bloodborne fans! The Old Hunters expansion will soon be bringing a brand new nightmare world of dangers and horrors for you to conquer, not to mention a host of new weapons and armor for your arsenal. If you haven’t yet, pre-order on PlayStation Store by Monday to get a special bonus PS4 theme. That way you can have it equipped when The Old Hunters launches on Tuesday for $19.99. Keep reading for more information about the expansion and how to access it within the game, as well as details about the new content and updated online features in the 1.07 title update hitting today (title update available to all Bloodborne players).

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Bloodborne Sells One Million, First 1.03 Details

Posted by on Apr 14, 2015

We are amazed and very grateful for the way in which the community has embraced Bloodborne. As you may have seen, we’ve just announced that Bloodborne has now sold through over one million copies worldwide. Thank you to everyone who has supported the project!

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Bloodborne: 24 Tips for Survival

Posted by on Mar 23, 2015

Bloodborne is out tonight! And if you know anything about From Software, you know they don’t make cakewalks. To give you a head start, PlayStation’s internal teams joined forces to provide a list of crucial tips. Enjoy.

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Bloodborne Hands On: Chalice Dungeons, Remote Play

Posted by on Mar 16, 2015

Though Bloodborne shares some broad similarities with Demon’s Souls and Dark Souls, it translates From Software’s trademark high risk, high reward play style to PS4 in new and interesting ways.

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The Making of Bloodborne, Part 2

Posted by on Feb 23, 2015

Thus far, IGN First’s special Bloodborne coverage has treated us to the game’s first 18 minutes (in both raw and commentary-filled versions), new details on the game’s character creation system, plus new glimpses at the potent weapons, haunting environments, and terror-inducing enemies you can expect to encounter in the doomed town of Yharnam.

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The Otherworldly Music of Bloodborne

Posted by on Feb 13, 2015

Hello everyone, this is Chuck Doud, the Director Of Music for Sony Computer Entertainment Worldwide Studios America. Our team produces music for your favorite games from Worldwide Studios that include Journey, The Last Of Us, The Order: 1886, and the God Of War, Infamous and Uncharted series — just to name a few.

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Watch the First 18 Minutes of Bloodborne

Posted by on Feb 02, 2015

The IGN First for February 2015 is Bloodborne, and I couldn’t be more excited about that. As a huge fan of the Souls series, I jumped at the chance to helm this project. In preparation for our month of coverage, we flew to Japan to visit the offices of From Software, as well as Sony Japan Studio, and let me tell you, we have so many awesome things in the works.

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