Santa Monica Studio Creatives is a series focusing on four unique individuals of our family whose journey to our studio is as inspiring as their creative talents within. While their stories are candid, raw, and anything but normal, their expert crafts and collaboration within our walls hits the heart of what matters most to our studio culture — the team is everything. To learn more about this video series, please visit sms.playstation.com/creatives
The fourth and final episode of Conversations with Creators, hosted by Wil Wheaton, is now out. For some strange reason they asked us to be on it. This action packed verbal free-for-all includes long time Santa Monica Studio greats; Creative Director, Nate Gary, Lead Combat Designer, Jason MacDonald and Studio Head, Shannon Studstill… along with the guy who gets them coffee and asks if he can buy a plane.
God of War III Remastered is available for pre-order worldwide! It will be available in stores and digitally on July 14, 2015. If you pre-order now, you’ll get the brand new God of War – Fall of Olympus Dynamic Theme at the game’s worldwide launch.
AREEEESSSS!!! It’s God of War’s 10th anniversary! Can you believe that it’s been ten years since Kratos’ Spartan wrath first ignited the PlayStation 2 library?! It’s hard to imagine PlayStation without this enduring and beloved character, and we couldn’t be happier to be part of the celebrations! Wait, did you miss the big news?
Happy Tenth Birthday, God of War! I can’t believe it has already been ten years (almost to this day) since Santa Monica Studio released Kratos out into the wild.
God of War defined the word “epic” like no other when it debuted on PS2 in 2005, introducing an iconic character to PlayStation fans worldwide — Kratos. Once the servant of Ares (who saved the Spartan General and his army from annihilation in battle), Kratos was tricked into murdering his family, forcing his metamorphosis into the “Ghost of Sparta.”
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Champions! This month, we are celebrating the one-year anniversary of God of War: Ascension in such epic fashion that even the gods of Olympus are impressed. At Santa Monica Studio, the players come first in every decision we make. We have supported God of War: Ascension Multiplayer since its release on March 12, 2013, as a result of the unrelenting passion and everlasting “fire” you have poured into the battlefield since Day 1.
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