In late 2009, I nervously sent Just Add Water’s first PlayStation game, Gravity Crash, to PlayStation for submission on PS3. Back then, the indie resurgence had barely started, and the idea that our retro flashback was about to appear on a major console was scary. We had some decent innovations in there, from the easy-to-use level editor to the ability to share player-made levels via PSN.
Hi PlayStation.Blog readers. Back in 2009 we released Gravity Crash for PlayStation 3, a love letter to classic ‘80s shooter gaming. The game was a labor of love for our small team, a team that wanted to produce a title with precision controls, high definition visuals and memorable sound but remain a modern-day interpretation of retro arcade gameplay.
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