Kazunori Yamauchi wasn’t meant to be making Gran Turismo. When he began his work on PlayStation’s landmark racing game, little did he know that he was breaking ground on a series that would stand right alongside PlayStation, right up to the latest entry in the series, Gran Turismo Sport.
Back in 1993, over a year before PlayStation was launched in Japan, Yamauchi was a producer for Sony Music Entertainment’s small videogame development team. And one day he met a young business planner called Shuhei Yoshida, who had just joined the PlayStation development team led by Ken Kutaragi.
Ah, PAX East. Near and dear to my heart! Since it’s just a few days away, we wanted to share what you can expect this weekend in Boston. Expect dozens of playable PlayStation games, from the epic spectacle of MLB The Show 17 to the harsh alien landscapes of Farpoint on PS VR.
Kazunori Yamauchi is very serious when it comes to motorsport. Not only is the Polyphony Digital president creator of one of the most acclaimed video game racing series of all time, he’s a keen driver, too. And talking to him about how the additional power of PS4 Pro has supercharged Gran Turismo Sport reveals that the line between the game and the real thing are blurring quicker than you may think.
Ryan shares stories of fatherhood while the rest of the gang recovers from one of the most action-packed E3s yet! Plenty of new game talk, from Abzû to Zero Time Dilemma and everything in between. Plus, as always, a peek at next week’s new releases. Enjoy the show!
GT Fans! With E3 2016 just around the corner, we thought we’d give the community a first look at some of the new features in Gran Turismo Sport, including Livery Editor, Social Features, LIVE Broadcast and Photo Scapes modes.
GT Fans! The moment you’ve been waiting for has finally arrived!
Following the exclusive event in London today, CEO of Polyphony Digital Kazunori Yamauchi officially announced Gran Turismo Sport on PS4 would be released on November 15th, 2016.
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