I have a theory that it originated in Japanese games (where many of the great gaming traditions started) and their disregard for A being the first letter of the alphabet. Whether or not that’s true, the tradition of Capcom platforming lives on in Dustforce, which launches today on PS3 and PS Vita. Originally made by Hitbox Team and released for PC, Dustforce caught our eye because it shares a few elements of the best platformers we’ve made: challenge, design, and soundtrack.
Sprint, leap, and clean towards victory. Dustforce celebrates precision platforming, and embraces its 2D roots by spritzing the whole experience with colorful characters and a grooving anime twist. In Dustforce, players gun for the best time and most complete run through more than 50 stages.
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