If you didn’t get a chance to check out this summer’s superhero action-adventure blockbuster from Sucker Punch Productions, well, now is the perfect time to do so. Just in time for the holidays, we’re excited to announce that inFAMOUS is now available for $39.99. If the new price point’s not incentive enough, beginning on December […]
Welcome back to your all-points BOLO bulletin wherein I give you, the beautiful people of the PlayStation Home community, a head’s up on what to keep your eyes open for in our next publishing update. This Thursday, you’ll see that we decided to start the 4th of July festivities a few days early – and […]
Ever wonder what goes into the making of a video game? The July issue of Game Informer reveals a number of fun facts from the Sucker Punch team regarding the development of their super-hero exclusive, inFAMOUS. We thought we’d go ahead and share a few of our favorites from the issue and also the development […]
As we mentioned in an e-mail to subscribers, we experienced a delay in releasing the final version of Episode 13 and apologize for the inconvenience. This month marks a milestone for Qore—its first birthday! When the PlayStation Network launched the show a year ago, we were very excited about the opportunity to give gamers a […]
Hi PlayStation fans, I’m Scott Rohde, VP of product development at SCEA. You may not realize this, but we have over 2500 Worldwide Studio employees who’s jobs are focused on bringing unique IP to the PlayStation platforms. And that number doesn’t even include the talented outside developers like Sucker Punch, Insomniac and United Front Games. […]
We’re electrifying 7-Eleven stores this month with an inFAMOUS promotion. If you pick up a copy of inFAMOUS and a PlayStation Network giftcard at 7-Eleven, you’ll recieve this poster custom designed by Destroy & Rebuild exclusively for inFAMOUS and featured in-game: Destroy and Rebuild is a Brooklyn based collective centered around four graffiti artists instrumental […]
I’ve been playing and writing music for most of my life. I started playing the drums at a very young age and, as a drummer, I think I had a natural aversion to ‘electronic’ music when I was first turned on to it. Then one day, about ten years ago, a friend played me a […]
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