"insomniac" Posts

Marvel’s Spider-Man: New Trailer Features Aunt May, MJ & More

Posted by on Oct 30, 2017

Hey everyone,
 
My name is Bryan Intihar and I’m the Creative Director for Insomniac Games working on Marvel’s Spider-Man. This past summer was a very exciting time for our studio as E3 and D23 served as great avenues to showcase the unique Spider-Man game universe we’re building. Since then we know you’ve been anxiously awaiting another look at the Web-Slinger, which is why we were thrilled to unveil a new trailer at the PlayStation Media Showcase at Paris Games Week. The trailer includes your first glimpses at the man behind the mask – Peter Parker. We also introduce you to Peter’s very close friend Mary Jane Watson, his beloved Aunt May, his longtime nemesis Wilson Fisk (AKA Kingpin), and much more.

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Insomniac’s New PS4-Exclusive Spider-Man Game Revealed, First Trailer

Posted by on Jun 13, 2016

Today at PlayStation’s Press Conference, we revealed our new Spider-Man game coming exclusively to PlayStation 4. (Surprise!) You can see the trailer below. There are a few fun details embedded throughout the piece, so take your time watching!

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Fuse: Your Questions Answered

Posted by on Mar 25, 2013

During a PAX East panel over the weekend, Insomniac Games announced a May 28th North American release date for its upcoming PS3 co-op shooter Fuse. The game blends some familiar elements of Resistance 2’s large-scale co-op mode with exotic weapons powered by an all-powerful alien substance dubbed, you guessed it, “Fuse.”

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Behind the Classics: Ratchet & Clank

Posted by on Nov 05, 2012

What a treat! PlayStation.Blog’s well-liked Behind the Classics series continues with an inside story behind another iconic PlayStation series, this time from celebrated developer Insomniac Games. The Burbank-based studio has produced a slew of memorable PlayStation titles, from the beloved PSone platformer Spyro the Dragon to the soulful PS3 shooter Resistance 3. But in 2002, Insomniac captivated both mainstream and hardcore gamers with the introduction of Ratchet & Clank, a technically peerless shooter-platformer hybrid that radiated style and spunk.

With November 4th marking the 10-year anniversary of Ratchet & Clank’s release on PS2, PlayStation.Blog caught up with Ted Price, Insomniac Games’ president and CEO, to learn more about how this impactful PlayStation powerhouse came to be. To learn more about the development of this classic series, be sure to check out our recent post that showcases 10 years of concept art.

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The Ratchet & Clank You’ve Never Seen: 10 Years of Concept Art

Posted by on Aug 22, 2012

The Ratchet & Clank franchise turns 10 this year, and to celebrate their anniversary we will release the Ratchet & Clank Collection on PS3. Ever since the first Ratchet & Clank game launched, fans have written us wanting to see concept art. While concepts are just one of many pieces we use to put our games together, they are a fun way to show the history of the Ratchet & Clank universe. So I searched around the studio and pulled together a collection of images that go all the way back to 2002 when Insomniac started working on a new game…

In The Beginning

…well actually it was 2000. We were wrapping up Spyro: Year of the Dragon and looking ahead to the PlayStation 2.

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