Let’s talk visuals today! We sat down with Sebastian Brueckner and Jamie Alexander Smith, Art Director and Animation Lead on Astro Bot Rescue Mission, respectively, to give you a bit of insight on how the game’s visual style came to life.
It’s not just that the titular hero Astro is adorable (he is). It’s not even just because the levels are a marathon of creative platforming experiences (they are). It’s because in a year filled with excellent takes on the virtual reality medium, Japan Studio have expertly threaded the needle to create an insanely fun platformer that will stand as a landmark for what all VR games should aspire to be.
A long time ago, in a galaxy not so far away, ASOBI Team released The Playroom VR, a compilation of multiplayer games free to download for all PS VR users.
When Shadow of Colossus made its memorable debut back in 2005, it managed something refreshingly different in modern games at the time – it changed the narrative. During an era where visual fidelity was going through a seismic shift on PlayStation 2, this Team ICO title kept its story minimalistic and its gameplay pure: hunt the looming colossi one-by-one.
But when it was announced at E3 2017 that Bluepoint Games and Japan Studio were remaking the game for PlayStation 4, the excitement was tangible. Because even though Shadow of the Colossus thrives on minimalism, the power of PS4 Pro makes a suitably colossal difference to just how affecting this already emotional game is.
The unexpected reveal of Shadow of the Colossus during PlayStation’s E3 2017 Media Showcase was a rare moment of true surprise and delight. Developed by Bluepoint Games and JAPAN Studio, Shadow of the Colossus looks to be lovingly rebuilt for PS4, making one of the most artistic, emotional, and celebrated games ever made available for a new audience.
Leading up to the release of The Last Guardian on December 6(!), we’ve been moved by some of the beautiful art fans have created to honor Team Ico and Japan Studio’s story of adventure and companionship. We’ve collected a few of our favorite pieces here with the permission of their artists, and asked them to share some insight about their craft.
Would you be willing to answer a few brief questions about PlayStation.Blog?