"japan studio" Posts

Shadow of the Colossus on PS4: New Details From Our Paris Games Week Hands-On

Posted by on Nov 03, 2017

When Shadow of Colossus made its memorable debut back in 2005, it managed something refreshingly different in modern games at the time – it changed the narrative. During an era where visual fidelity was going through a seismic shift on PlayStation 2, this Team ICO title kept its story minimalistic and its gameplay pure: hunt the looming colossi one-by-one.

But when it was announced at E3 2017 that Bluepoint Games and Japan Studio were remaking the game for PlayStation 4, the excitement was tangible. Because even though Shadow of the Colossus thrives on minimalism, the power of PS4 Pro makes a suitably colossal difference to just how affecting this already emotional game is.

Read More

Shadow of the Colossus Announced for PS4

Posted by on Jun 12, 2017

The unexpected reveal of Shadow of the Colossus during PlayStation’s E3 2017 Media Showcase was a rare moment of true surprise and delight. Developed by Bluepoint Games and JAPAN Studio, Shadow of the Colossus looks to be lovingly rebuilt for PS4, making one of the most artistic, emotional, and celebrated games ever made available for a new audience.

Read More

The Last Guardian: Fan Art Showcase

Posted by on Nov 23, 2016

Leading up to the release of The Last Guardian on December 6(!), we’ve been moved by some of the beautiful art fans have created to honor Team Ico and Japan Studio’s story of adventure and companionship. We’ve collected a few of our favorite pieces here with the permission of their artists, and asked them to share some insight about their craft.

Read More

The Sounds and Music of The Last Guardian

Posted by on Oct 27, 2016

As ardent fans of Fumito Ueda’s past games can attest, the audio component of his projects – both sound and music – play a vital role in immersing the player in a rich fantasy world. Many gamers who hear the theme from the 13th boss in Shadow of the Colossus, for example, will immediately recall standing atop a sprinting Agro in pursuit of a gigantic snake like creature soaring over a barren desert.

Read More

The Playroom VR: How Japan Studio Made the First VR “Sofa Multiplayer” Experience

Posted by on Sep 26, 2016

Hello everyone. I’m Nicolas Doucet, creative director and producer of The Playroom VR, the first virtual reality title coming out from Japan Studio Asobi! Team.

As you may know, The Playroom VR will be available at launch on October 13 as a free download for all PS VR users. It’s our way to say a huge thank you for your purchase as we embark on a new era of video game history!

Read More

The New Characters and Places in Gravity Rush 2

Posted by on Aug 24, 2016

Hello once again Gravity Rush fans! We’re back to give you another taste of what’s in store for Gravity Rush 2, so read on to find out about some of the interesting people and places Kat will encounter in her new adventure!

Read More

Bloodborne: The Old Hunters out Tuesday, Patch 1.07 Detailed

Posted by on Nov 20, 2015

Hello, Bloodborne fans! The Old Hunters expansion will soon be bringing a brand new nightmare world of dangers and horrors for you to conquer, not to mention a host of new weapons and armor for your arsenal. If you haven’t yet, pre-order on PlayStation Store by Monday to get a special bonus PS4 theme. That way you can have it equipped when The Old Hunters launches on Tuesday for $19.99. Keep reading for more information about the expansion and how to access it within the game, as well as details about the new content and updated online features in the 1.07 title update hitting today (title update available to all Bloodborne players).

Read More

Bloodborne: New SHAREfactory Theme, Patch 1.04 Notes

Posted by on May 27, 2015

We’d like to thank everyone in the Bloodborne community for their continued feedback and support. We’re humbled by your dedication.

Read More

PlayStation Blog