"lab zero games" Posts

Skullgirls 2nd Encore Roars Onto PS Vita April 5

Posted by on Apr 01, 2016

It’s been a long time coming, but Skullgirls 2nd Encore is finally launching on PS Vita next week on April 5! We previously expected this to launch last summer, for which we apologize — Skullgirls features a huge amount of hand-drawn animation (averaging around 1,500 frames per character), so balancing performance and image quality on the handheld proved trickier than expected.

Read More

Skullgirls 2nd Encore Launches July 7th

Posted by on Jul 06, 2015

Nearly a month after pre-orders launched, Skullgirls 2nd Encore is almost here! The game will officially be released tomorrow, July 7th, and unlock for pre-orderers tonight!

Read More

Beowulf Comes to Skullgirls Encore on April 17th

Posted by on Apr 15, 2015

It’s been a little more than two years since Skullgirls‘ Indiegogo campaign ended, and we’re nearing the end of production of the DLC that our fans funded.

Read More

Skullgirls Encore: Eliza, PSN Avatars Out Today

Posted by on Sep 30, 2014

It’s been a few months since we released our second Indiegogo-funded DLC character, Big Band. I’m happy to announce that Eliza, our third character, will be released today in Skullgirls Encore.

Read More

Big Band Coming to Skullgirls Encore Tuesday

Posted by on Apr 18, 2014

He’s almost here: Big Band, Skullgirls Encore’s first male character, arrives for free next Tuesday, April 22nd!

Read More

Skullgirls Color DLC Today, New Characters Coming

Posted by on May 14, 2013

Since Skullgirls was released last year, our fans have loved the flexibility our powerful 3D engine provides us when it comes to character color palettes and have been clamoring for more. So we’re happy to announce that after a long wait, Skullgirls will finally be getting DLC character color packs today!

Read More

Skullgirls Update: Free Character and Stage, Thanks to Fans

Posted by on Mar 05, 2013

Last week, Lab Zero Games, the new developer of Skullgirls, started an Indiegogo campaign to keep the game growing with the addition of new characters. The results have simply blown us away — our amazing fans raised $150,000 to fund Squigly, our first DLC character, in under 24 hours.

Read More

PlayStation Blog