Lost Sphear, the second title from Tokyo RPG Factory, will be released on January 23rd, and I am very excited to deliver this new RPG for fans to play.
Many people played our first title, I am Setsuna, and we received a lot of feedback. We thoroughly reviewed that feedback during the development process for Lost Sphear and used it to examine how to improve various elements of the game. Some of these improvements include the freedom of movement in battle, a Spiritnite customization system, the ability to converse with your party at any time, a diverse variety of locales to explore, over 40 hours of gameplay, and the fact that we now have inns (lol)!
What if your loved ones suddenly vanished? What if you realized your most precious memories were slowly slipping away?
Such is the premise of Lost Sphear, the second project from Square Enix’s Tokyo RPG Factory, the studio that hopes its latest genre entry will also stir the memories of those of us reared on 90’s RPGs.
At E3, Tokyo RPG Factory gave fans an early taste of the unique gameplay and beautiful world players will experience. Today, much like the power of memory, new artwork and new announcements have manifested for Lost Sphear.
First off, RPG fans can look forward to playing Lost Sphear on…
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