"marvel studios" Posts

The Captain America Table for Marvel Pinball Is Marvel-Approved!

Posted by on Jun 27, 2011

A lot of people ask me what I do at Marvel as Manager of Licensed Games. The answer is, probably a lot more than you think – but the most important thing by far is checking out each and every element of a game I’m assigned to, ensuring it’s as on-brand for Marvel as possible.

Over the last year or so, I’ve had the privilege of working with Zen Studios on Marvel Pinball for PSN. With the Captain America DLC table coming this week, I figure there’s no better time to give you an inside look at what it’s like to approve things here by presenting my…

Top 6 Favorite Approvals for the Captain America Marvel Pinball Table

Why six? Because five just wasn’t enough. Also, know that you’re getting the real deal here – the heading for each entry below is copied and pasted verbatim from Zen’s actual approved submission. Anyway…

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Marvel Pinball Downloadable Today on PSN, See the Blade Table in Action

Posted by on Dec 14, 2010

The Amazing Spider-Man, The Invincible Iron Man, Wolverine and Blade are now available in an epic pinball adventure! Marvel Pinball represents a step up for the pinball genre – the 3D character interaction, the amount of crazy boss battles and modes, along with new scoring systems and social features – it’s an amazing pinball experience. […]

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Marvel’s Top 5 ‘What the–?!’ Things About X-Men Arcade, Coming Tomorrow to PSN

Posted by on Dec 13, 2010

Joining Marvel Pinball on the PlayStation Network this Tuesday, X-Men Arcade holds a special place in my Marvel-loving heart and even helped shape my knowledge of the Marvel Universe at a fairly young age. OK, so maybe it was off in a few ways – and that’s what I’m counting down here today. X-Men Arcade […]

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Make Mine Marvel Pinball!

Posted by on Nov 15, 2010

The last time my good friend Mr. Shuman let me do one of these PlayStation.Blog entries, I was telling you all about the seven Marvel games we were discussing at our games panel at New York Comic Con. There was an eighth game I really wanted to squeeze in there, but the timing just wasn’t […]

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