"metanet" Posts

How Metanet Built the 4,000++ Levels Included in N++ Ultimate Edition

Posted by on Jan 11, 2018

When we last spoke, N++ had just come out on PS4, and we were ecstatic. It was the debut of this long-awaited sequel to the arcade-style ninja platformer that was released in 2004 (N), finally in the hands of PlayStation fans, and there first! Since then, we’ve been busy adding to N++ and making it even bigger and more beautiful with the free Ultimate Edition update that launched just before the new year. Go grab it now! We’ll wait ;)

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N++: Metanet’s Favorite Player-Made Levels

Posted by on Oct 01, 2015

Hey everyone! Sorry for the delay — we’ve been pretty busy trying to get some N++ updates and bugfixes out the door for you all to enjoy, but we have hit a few unexpected snags, so these will take a bit more time. N++ on PS Store In the meantime, we are really excited to […]

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N++ Nimbly Soars to PS4 Today!

Posted by on Jul 28, 2015

N++ is an action-puzzle platformer that’s smooth as butter, if butter ran at 60fps at 1080p. You play as a gold-thirsty ninja, trying to survive in a world designed to make that difficult. We paid a lot of attention to how this game feels: the controls are responsive, tight and precise, letting you move through the levels acrobatically, and deftly evade the deadly enemy robots that populate the strange futuristic world.

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The Ins and Outs (and Ups and Downs (and Lefts and Rights)) of Designing N++ Levels

Posted by on Dec 04, 2014

We’re back with more news about N++!

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N++ on PS4: Graphics ++

Posted by on May 14, 2014

Hello again! We’re back with another blog post; this time we thought we’d talk about one of the new things we’re most happy with in N++: the graphics. One of the main inspirations for the look of N++ was print-based graphic design: bold, smooth blocks of color with crisp, sharp edges.

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