Since revealing The Last of Us Part II, we’ve been overwhelmed by the response from the community. In no time at all, you were sharing your covers of “Through the Valley,” photos of your picture-perfect cosplay, your beautiful fan art submissions, and even your real-life tattoos inspired by Ellie’s. Your passion humbles and inspires us and every year we celebrate The Last of Us community with Outbreak Day on September 26—the date the infection hit critical mass in The Last of Us.
This year marks our fourth Outbreak Day and we’re kicking things off with a brand-new The Last of Us Part II poster, PS4 system theme and T-shirt, as well as hosting a week of sales on select The Last of Us content on the PlayStation Store.
Uncharted 4 was a big deal. It was the end for a hero we’d spent nearly a decade with and, 15 months ago, we got to finally share the conclusion of Nathan Drake’s story with the world. It was amazing to see the reception of Nate’s last adventure, and it made all the team’s effort worth it. Then (after a much needed break), we came back to the studio to think about the seemingly unthinkable: Could we make an Uncharted without Nathan Drake?
To us, Uncharted has always been about the ensemble. Over the years, we’ve spent time with many colorful allies and adversaries, each with their own quirks and personalities. We love that everyone at the studio has their own favorite Uncharted character, so we saw this new project as an opportunity to take characters we love and shine a spotlight on them, to really give them the full Uncharted treatment. At Naughty Dog, we don’t embark on a project unless we think we have a story worth telling and new challenges to tackle. With Chloe Frazer and Nadine Ross, we knew we had something special, and the team was on board to dip in for one more helping of adventure.
With Uncharted: The Lost Legacy out Tuesday on PS4, we’ve curated a collection of wallpapers optimized for your desktop (oooh, 4K!), tablet, or phone. Click the corresponding link under each image to download the full-resolution image.
If you haven’t pre-ordered The Lost Legacy yet, you still have a few days to do so and snag a download of Jak and Daxter: The Precursor Legacy for PS4!
So adorn your devices with a new wallpaper or two, watch the launch trailer above, and don’t miss Naughty Dog’s latest adventure when it launches next week.
Just in time for the launch of Uncharted: The Lost Legacy next week, we’re excited to announce a new update for Uncharted 4 Multiplayer that adds new Uncharted: The Lost Legacy character skins, an all-new playable character, and a new cooperative challenge mode: Survival Arena.
Arriving alongside Uncharted: The Lost Legacy on August 22, the update will introduce new skins for Chloe and Nadine featuring character models and outfits pulled directly from Uncharted: The Lost Legacy. We’ll also be adding Asav, Uncharted: The Lost Legacy’s antagonist as a playable villain character for Multiplayer and Survival, complete with his own uniquely menacing VO.
While both Chloe Frazer and Nadine Ross are undoubtedly firm Uncharted fan favorites, it’s fair to say that, until now, they have very much been ‘supporting players’ in Naughty Dog’s long-running saga. Of course, that changes with Uncharted: The Lost Legacy, with the pair snatching the starring role away from Nathan Drake.
It’s a big, ballsy move for a series with such an iconic hero attached, and adds a fascinating, unexpected new dimension to its impending return. So, ahead of the game’s August launch, I caught up with the game’s creative director, Shaun Escayg to talk a little more about the challenges the team faced in sidelining Drake, and learned a little about what we can expect from Chloe and Nadine.
It’s an exciting time for everyone here at Naughty Dog. After spending just over a year developing Uncharted: The Lost Legacy, in just a few short weeks it’ll be in your hands. In preparation, last week we revealed nearly 14 minutes of new gameplay footage and now, we’re excited to share a behind-the-scenes look at the game. Our friends at PlayStation recently visited the studio to sit down with Creative Director, Shaun Escayg, and Game Director, Kurt Margenau to discuss how the project began, the story we ultimately wanted to tell, and some of the new gameplay elements you’ll experience when the game launches, beginning on August 22.
Watch the video above to hear directly from Shaun and Kurt and see some brand-new footage from the game.
Uncharted: The Lost Legacy plots a bold new course for the time-tested Uncharted formula. Last week I went hands-on with a sequence set in India’s Western Ghats region. The freewheeling, open-ended structure may represent the series’ biggest gameplay evolution since the introduction of multiplayer way back in Uncharted 2: Among Thieves.
Zac and I played the game last week; listen in below to hear our full hands-on impressions.
Last week at E3, we were thrilled to share more of what we’ve been working on in Uncharted: The Lost Legacy, including the debut of our new story trailer and a never-before-seen gameplay demo at the PlayStation booth. However, we wanted to make sure that everyone who couldn’t make it to the show had their chance to see it by posting it online. Check it out above.
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