A storm of howling wind and crackling light changed the face of civilization. Waves of monsters overtook humanity and pushed the survivors into hiding. Only a select few have the knowhow, weapons, and will to push back. Welcome to Fortnite, which launches July 25 on PS4.
Hi PlayStation Nation!
We’re proud to be able to bring our Fortnite Early Access season to the PS4 starting today! We at Epic Games are glad to have your help while we gather feedback, grow the PlayStation community and expand the world of Fortnite.
Okay, some of you are probably asking “What’s Fortnite?” Well, Fortnite is our co-op action building game, where you scavenge, craft and defend forts against hordes of monsters, all in worlds where no two games are ever the same. That’s a long way of saying get your friends, build some forts, fight some monsters, level up your loot and save the day!
Here are some of the things you should know about Fortnite…
Taylor Kurosaki, formerly one of the original members of the Crash Bandicoot team at Naughty Dog, joins the Crash Bandicoot N. Sane Trilogy Game Director, Dan Tanguay, from Vicarious Visions to talk about the notorious Stormy Ascent level. The previously unreleased Crash Bandicoot level, Stormy Ascent, is now coming to life in the Crash Bandicoot N. Sane Trilogy.
If you enjoyed Transistor or Bastion, then I hope you’ll have a chance to play Pyre when it debuts next week on PS4. Our third game is a party-based RPG featuring our biggest campaign ever, filled with unique characters I cannot wait for you to meet. You can get a taste of what’s in store in our launch trailer above.
My favorite part of this trailer is, it has more characters in its 90 second running time than you meet over the entire course of our first two games. And, it’s really only scratching the surface — you’ll see what I mean once you play the full game! For example, the trailer doesn’t reveal one of the most unique aspects of Pyre’s campaign, which is that there’s no Game Over — the story moves forward no matter whether you prevail or you fail in any of the game’s high-stakes ritual competitions, where the freedom of your fellow exiles hangs in the balance.
Hey there, all you beautiful potential test subjects!
Steve here, Creative Director at Pixel Maniacs – I’m super excited to announce our debut title is finally making its way onto PlayStation! [Cue applause sound]
Players have been loving ChromaGun, calling it “Portal, but with colors instead”, “perfect, for the time you’re waiting for the next Portal”, and “the closest thing we’ll ever get to a Portal sequel”. If you’ve read along carefully, you might have noticed the mention of Portal once or twice, but more on that later.
The next chapter of Bungie’s sweeping science-fiction epic launches September 6 on PS4. To keep all the clamoring Guardians at bay, Bungie released a beta earlier this week starting with early access on July 18.
With the Last City in peril and plenty of Crucible matches to join, our team diligently played video games at the office to provide our thoughts on the Destiny 2 Beta, and how Dominus Ghaul seems like a truly unpleasant fellow.
Greetings, dear Prospects. Our online melee action game Absolver is creeping close to launch and the team at Sloclap wanted to share the latest feature of the game with the PlayStation community. Additionally, Absolver is now available for preorder at PlayStation Store ahead of its August 29 launch date and players can get 10% off the base price as well as the exclusive Labyrinth Prospect Mask and Uring Priest Gear Set.
In our last PlayStation Blog post we detailed how you will be able to customize your character’s approach to combat – from combat style and moves to stances and how those moves chain together. This Combat Deck is the most important feature in Absolver and we think it is what will set the game apart from other fighting and action games. The feeling of approaching an opponent and not knowing what moves and attacks they have compiled in their Combat Deck brings a great deal of tension to these battles. Alongside the ability to change stances on the fly, this level of customization makes every fight feel unique and thrilling in its own way. Now we have a new variable to introduce… weapons and powers!
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