"playstation games" Posts

Sundered Launches July 28 on PS4

Posted by on Jul 14, 2017

Hello PlayStation fans. I’m extremely excited to announce that Sundered is coming to PS4 on July 28!

To celebrate the announcement, we’ve created what I think is Sundered’s best trailer yet.

For those who don’t know, Sundered is a horrifying fight for survival and sanity. You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns filled with hordes of terrifying enemies. We’re the same studio that made Jotun, a hand-drawn epic set in Norse mythology.

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Matterfall: Get Acquainted With Housemarque’s New Shooter with 8 Minutes of Gameplay

Posted by on Jul 14, 2017

When it comes to no-nonsense arcade twitch gaming, Finnish studio Housemarque is the safest pair of hands in the business. Coming off a sizzling PS4 hot streak which includes Resogun, Alienation and last month’s phenomenal coin-op throwback Nex Machina, it has yet another slice of irresistible bullet hell coming down the pipe.

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Controller-Focused RTS Tooth and Tail Hits PS4 September 12, Watch the New Trailer

Posted by on Jul 14, 2017

After a long wait, the War for Meat has nearly begun. Tooth and Tail, the Real-Time-Strategy game designed specifically for controllers, is coming to PS4 on September 12th, with pre-orders available starting July 18th.

I’m Andy Schatz — Creative Director of Pocketwatch Games — and along with the new trailer for Tooth and Tail, I want to show you some never-before-seen shots of the extensive single-player Story Mode.

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Why Messhof Built an Entirely New Art Style for Nidhogg 2, Out August 15

Posted by on Jul 14, 2017

Grab that second controller and start planning the party — we are super-excited to say that Nidhogg 2 is launching August 15th, with pre-orders beginning July 18th.

You may have noticed that Nidhogg 2 looks ever-so-slightly different from its predecessor. It’s the number one thing that people ask about, so Kristy and I wanted to give you the story behind Nidhogg 2’s art direction.

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PlayStation Blogcast 255: Kill it With Pyre

Posted by on Jul 13, 2017

Special guest host Greg Kasavin from Supergiant Games joins the team to talk about Pyre, and his experience working in game development. What does it mean to write for a story-based game? How does the team at Supergiant come up with their ideas? And how tall is Greg’s Backlog of Shame right now?

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Off-Road Arcade Racer Gravel Launching on PS4 in Early 2018

Posted by on Jul 13, 2017

Hello PlayStation fans!

Summer has finally come and we’re here with some news on Gravel, the new arcade off-road racer made by Milestone. Today, we’d like to give you an exclusive behind-the-scenes look at the development of Gravel with a new Dev Diary. If you’re asking yourself what this all is about… well, buckle up: you’re about to discover an off-road racer like no other.

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Bring Masks To A Sword Fight In Masquerada, Arriving August 8 for PS4

Posted by on Jul 13, 2017

Hey all! Nick here, with an exciting announcement — Masquerada: Songs and Shadows is going to be released on PS4 August 8th! I’m here to talk a little bit about what the game is all about.

The original seed for the world of Masquerada was a Dungeons & Dragons campaign our Creative Director, Ian, used to run. (You can read more about his process in his previous PS Blog entry!)

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Gran Turismo Sport Launches October 17 on PS4

Posted by on Jul 13, 2017

Hello GT Fans! I’m extremely excited to confirm that Gran Turismo Sport will be launching on October 17 in North America. Following the successful completion of our Closed Beta phase, as announced earlier this week, we are now entering the final stages of polishing as we prepare for launch.

Between now and launch you can expect to hear a lot more from the GT team as we unveil more information on the many features included in Gran Turismo Sport, including the campaign mode, various creative tools, as well as a full reveal on all the cars and tracks you can look forward to racing on launch day!

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