We asked you to vote, and you showed up! 2017’s Game of the Year polls saw an astounding 1.6 million votes across all categories, with over 150k votes in the “Best PS4 Game” category alone. Thank you! There is definitely a clear winner this year — Guerrilla’s Horizon Zero Dawn stole the show, securing the […]
Happy New Year PlayStation Nation! We hope “play more games” is one of your resolutions for the new year, because PlayStation Plus members have some great titles coming in January!
Before we go any further, we are happy to announce that PlayStation Plus members can get Starblood Arena as a bonus game starting January 2 through March 6. This arena combat game was built from the ground up to be played in VR with your PS VR headset*. Attack, evade, and move in any direction as you compete against pilots from across the galaxy. You’ll fight for glory, credits, and your life.
Holy moly, what a year!
It’s hard to argue against 2017 being one of the best years for gaming since… well, one of the best of all time, really. Its first few months alone saw the likes of Resident Evil 7, Nioh, Horizon Zero Dawn, Nier Automata, and Persona 5. Come on!
Hi! I’m Fabrice, French solo developer of the adventure game Demetrios.
A few months ago, I was contacted by a Spanish developer named Daniel Fernandez Chavez. He noticed I was able to develop Demetrios for the PS4 and Vita on my own and was interested in having his own game, Xenon Valkyrie, ported to consoles. Specifically, he wanted it running on his favorite: PS Vita.
I agreed to the job, and thus, unexpectedly became a publisher!
First item, top of the page. This version of Papers, Please was announced over three years ago. That’s a long time brewing for a relatively simple pixel-art game. There’s a few ingredients in the mix for this delay but the main fault lies with me.
I had a great bunch of people to help with this project — all the port programming was handled by James Gray and others, engine support from WayForward, testing by Ratloop Asia, and submission assistance from Coatsink.
My responsibility was gluing it all together and in the long tradition of “one simple job”, the best I could manage was the slow-setting kind of glue that takes forever to dry. Working as a single developer has its advantages but managing multiple projects is not one of them. Unfortunately it was Papers, Please on PS Vita that suffered the most and I apologize for that.
The beloved JRPG classic Romancing SaGa 2 launches on PS4 and PS Vita next week. First appearing in 1993, the original game followed players in their battle against the Seven Heroes, watching as the history of a nation was forged through a line of succession. The remake features enhanced visuals and audio, new character classes, an additional dungeon, and a New Game + mode (always a personal favorite).
To celebrate the upcoming return of Romancing SaGa 2, we reached out to the original director Akitoshi Kawazu — the creator of the SaGa series and veteran designer of the first Final Fantasy. Kawazu-san shared his memories of the development process nearly three decades prior, and what he hopes to see in the future.
2017 has been a busy year for us, after the release of the Death Tales beta, Plague Road and Mecho Tales, with the physical release of Mecho Tales still set for December.
I’m here today to show off three of our upcoming games planned for 2018, two of which will be playable at PSX in Anaheim.
Would you be willing to answer a few brief questions about PlayStation.Blog?