Holiday 2012. I was sitting on my coach with my laptop warming my legs, playing around with a very early version of Megaton Rainfall (although it wasn’t named at that time). On screen I had a simulation of buildings collapsing depending on where you shoot them. It was looking fantastic. I remember thinking “Oh my god, this is cool,” and I decided I would finish this game until the end (which involved quitting my job).
Like everyone else, I like Hollywood blockbusters with a lot of explosions. And there’s one thing explosions in films do well and games don’t.
Most explosions you see in games are not procedural, and do the following. Let’s say a house receives a hit from a RPG and explodes. At the time of the explosion, they replace the “house” mesh by a “wrecked house”, and at the same time they add a particle effect (fire, smoke and debris). The problem is discontinuity. You notice the cut, an abrupt change in the first frame of the explosion, so you don’t feel the house is what exploded. Besides, the “wrecked house” doesn’t have a hole in the exact location of the RPG (because it was modelled by an artist who didn’t know where it would come from).
PlayStation VR launched exactly one year ago today, and it’s already delivered well over 100 unique experiences, ranging from the delightful to the horrifying and just about everything in between. As we celebrate PS VR’s first birthday, we wanted to give you a peek behind the curtain. Below, you’ll find a list of all the games currently announced to be coming to the platform through the end of the year (and into early 2018).
With virtual reality, you have to put on the headset and feel what it’s like to get the full experience. Head to your local retailer and strap on a PS VR headset, then come back here and let us know what you think in the comments.
Thank you for an excellent first year of PlayStation VR; we can’t wait for you to experience what’s next.
One year ago today, the team at PlayStation was proud to introduce a thrilling new gaming experience crafted with a single goal in mind: pushing the boundaries of play.
PlayStation VR was designed to open a doorway into thrilling and captivating new worlds that electrify our senses. We are confident that virtual reality is that next step in in the evolution of the videogame medium, with a collection of more than 100 gaming experiences designed to make your synapses fire, your heart race, and your muscles twitch.
But we’ve been learning a lot about this medium along the way. Building the future of VR is a lot like creating a new language. Or maybe even an entirely new alphabet! With traditional videogame development, we can draw from nearly 40 years of experimentation, trial and error.
Are you a big fan of fishing, but don’t want to wait for hours for a fish to take the bait? Fishing Master, a fishing sim that releases exclusively for PlayStation VR on October 24, has a free demo that launched today, and it’s sure to reel in gaming enthusiasts big and small.
Fishing Master skips the worst parts of fishing—waking up early, being really cold, sitting around doing nothing for long stretches of time, third-degree sunburn—and focuses instead on the best part: the battle of man versus fish.
At Tequila Works, we have been interested in VR from very early on. As a studio, our mantra is Create with Gusto, and as such we needed to figure out how can we create an experience that is unique to VR, that can carry a strong storyline with adapted gameplay session and replayability.
This made us think that we needed to think about a new approach to tell stories in VR. This is when we met with Rob Yescombe, a well-recognized game and movie writer and started to work on The Invisible Hours, 2 years ago.
One of the best things about games, is that each player can have different experiences of the same moment. These kinds of contrasting experiences are great at generating word-of-mouth and replayability. This is easier to achieve in games where the focus is on ACTION; where there are lots of variables that can be generated by physics and mechanics. But it’s harder to create this kind of organic-feeling contrasting experience in a game’s STORY.
PlayStation VR’s one-year anniversary is right around the corner, and we’re celebrating here at PlayStation Store with our biggest VR-exclusive sale to date.
Starting now, save up to 40 percent on games like Farpoint, Statik, Dirt Rally, Resident Evil 7: Biohazard and more. PlayStation Plus members save up to 60 percent.
Greetings Gran Turismo fans! Now that we are in the final countdown to the launch of GT Sport, we thought there was no better way to show our appreciation then by giving the PS community a head start on their racing journey. We are excited to announce a free GT Sport 4-day demo, available via PlayStation Store from October 9th through October 12th.
PS Plus members will be able to pre-load the demo starting from October 7th at 8:00am PT, with access to the game on October 9th, at 12:00am PT. For everyone else, download and access to the demo starts October 9th at 6:00pm PT. The demo officially ends October 12th at 8:00am PT.
You won’t want to miss this limited time demo, as your earned in-game credit (up to $1MM) and unlocked vehicles are transferable to the full game when it launches October 17th.
Welcome to your official resource hub for information on PlayStation VR. We’re covering everything, from the setup requirements to the technical specifications and beyond. If you have a question about PS VR, this guide should have an answer. And if it doesn’t have what you are looking for, just leave us a note in the comments below. We’ll do our best to update this continually before, during, and after launch.
Now… on to the Ultimate FAQ!
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