We are excited to reveal today that Sony Interactive Entertainment has officially sold-through more than three million PlayStation VR systems worldwide, along with 21.9 million PS VR games and experiences. We’d like to thank all our fans for the amazing support, and we’re thrilled that so many of our gamers have experienced the magic of VR and stepped into the captivating worlds that electrify our senses.
To commemorate this special milestone, we are delighted to announce the launch dates of two highly anticipated PS VR games coming this fall, in a collaboration with our partners.
Hello everyone! I’m thrilled to announce that Unearthing Mars 2: The Ancient War will be launched on September 18!
Unearthing Mars 2 is a futuristic FPS VR shooter from beginning to end, featuring slow-motion superpowers, distinctive weapons and challenging boss battles. You will experience adrenaline-pumping FPS combat as you shoot down enemies and bend time to your advantage.
Our first PS VR title, Unearthing Mars, was released in 2017. It highlighted the potential of VR gaming by introducing a different gameplay mechanic in each chapter. This second installment continues the adventures; however, this time it will be a complete FPS title, featuring shooter gameplay from the last chapters of the first game that fans loved so much. You are equipped with a PS VR Aim Controller to take down enemy foes as you travel back in time to an ancient Mars civilization. The new gameplay enables you to shoot enemies as you comfortably maneuver in and out of action-packed combat.
Grand Theft Auto V tops the chart for the second month straight! Is this reignited interest thanks to the Red Dead hype train kicking into gear? Or perhaps it’s the impressive new “After Hours” DLC just added to GTA Online. Maybe it’s that Stone Hatchet you can unlock in GTA and RDR2. Either way, congrats Rockstar!
Both PS VR and PlayLink have presented exciting new possibilities for game creators, letting them take a fresh approach to — and even innovate within — well-established genres.
This is something that has been front-of-mind for two developers hard at work on projects for these platforms: London Studio with PS VR’s Blood & Truth, Flavourworks with PlayLink’s Erica. Both promise to change the design rulebook for their respective genres.
This is Nicolas Doucet, Creative Director over at Japan Studio. Today I have some exciting news to share with you all. I am delighted to announce that our latest game, Astro Bot Rescue Mission will be released on October 2!
Astro Bot Rescue Mission is a new VR platformer created exclusively for PS VR. In the game you take control of Astro, the captain of a spaceship traveling in search for his lost crew. The adventure spans across 26 levels that take the platforming genre to new heights with 360-degree VR gameplay, huge towering bosses, precise controls and a good dose of challenge and humor! If you haven’t had a chance to see the game in action yet, check out this video where I explain some of the game’s main features.
Hi everyone! As a publisher of both indie and VR titles, I’m excited to announce two games that have the best of both these worlds, and are available today as PlayStation Store releases.
Hello pinball and PS VR lovers! Universal Classics Pinball is available now on Pinball FX2 VR for PlayStation VR! Zen Studios is excited to boost our Pinball FX2 VR library with this three-table pinball pack.
As you may know, Pinball FX2 VR is already available with nine awesome tables, including Telltale’s crowd-pleaser The Walking Dead. The release of Universal Classics Pinball is the first movie-based table content Zen has been able to bring to VR – in fact, these are the first movie-based VR pinball tables ever!
Astro Bot Rescue Mission lifts those cute robotic mascots from The Playroom VR and transplants them into a charming and immersive platform adventure, launching soon for PS VR.
As we’re quick to find out when we sat down with Creative Director Nic Doucet at E3 last week, creating a platformer in VR isn’t as simple as switching camera controls from right stick to headset. You need to build an experience that’s tailored specifically to the platform and utilises its strengths.
Japan Studio has worked tirelessly not only to reimagine those genre essentials – tight controls, challenging platforming, big bosses, ‘secret’ areas – but also to bring something unique to the table.
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