Explore a vast hand-crafted world inspired by Mexican culture and folklore, filled to the brim with wacky new villains and weirdos, a few old friends… and a whole lotta chicken.
Developed by Drinkbox Studios, Guacamelee! 2 is a frantic, festive Metroidvania-style adventure featuring a new upgrade system, 4-player local co-op, and more gorgeous visuals thanks to a fancy new rendering engine (and some pollo power).
Hello! Today I’d like to take you behind the scenes to talk a little bit about the development of one of our showcase boss fights in the new God of War.
A warning to those who haven’t played the game yet: there will be SPOILERS for a certain boss fight to follow. If you’d prefer to experience it on your own first, kindly look away (and go buy our game)! Otherwise, scroll down to begin the journey.
I’d like to share with you some of the latest updates on The Quiet Man, a title I’ve been working on with the talented Human Head Studios team for quite a while now. The Quiet Man is priced at $14.99 and can be completed in a short concise amount of time – approximately three hours.
We’ve shared very little about the game so far since our announcement at E3. In creating The Quiet Man, we wanted to take on an all-new challenge and opportunity in creating a game of high visual quality in a short compact gameplay experience that players could enjoy for a low price point. We wanted to create something unorthodox – a live action film, where you can take the role of the protagonist.
You stand in the middle of the decrepit city of Eden, a lone source of civilization in a post-apocalyptic, dusty wasteland and nothing will come between you and the love of your life.
As you jog through the alleyways on your way to recover parts for a broken dune buggy, you’re approached by a wild group of mx1uscled men wearing mohawks straight out of the 80s, intent on starting a fight to the death. Punches, kicks, a scream of “ATATATATATATA” as you unload your charged fists into the torso of a single adversary, then the whisper, “Omae Wa Mou Shindeiru.” (“You are already dead.”)
Today we’ll take a deeper look at some of the features of Warface, which is coming to PS4 this fall. With Early Access starting today, PS4 players from around the globe now have the opportunity to become part of this community of over 50 million members.
First, let’s talk about the key features that make Warface unique in its genre. While most other shooters are either strictly PvP or PvE-oriented, Warface offers a mix of the two modes. Players can choose to sign up either for competitive action in random to ranked matches, or join forces with allies against the swarming AI-controlled Blackwood hordes.
Grand Theft Auto V tops the chart for the second month straight! Is this reignited interest thanks to the Red Dead hype train kicking into gear? Or perhaps it’s the impressive new “After Hours” DLC just added to GTA Online. Maybe it’s that Stone Hatchet you can unlock in GTA and RDR2. Either way, congrats Rockstar!
Early on in Marvel’s Spider-Man there’s a scene where our hero — currently crawling through the air vents of a collapsing building — takes a moment to field a call from his dear Aunt May. May’s checking in, blissfully unaware while Peter is quickly stringing up bad guys and saving civilians moments before he’ll come face to face with a major nemesis. It’s just another day in the neighborhood.
As a faithful agent of Death, you are bound to his service and must fight your way through an alien planet filled with beasts, knights, and immortal bosses.
Developed by White Rabbit, Death’s Gambit takes 2D combat to new levels, favoring strategic gameplay and character development over button mashing. Explore seven different playable classes, challenge towering monsters, and discover the true price of immortality.
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