"psx17" Posts

PlayStation Blogcast 272: Sweet Dreams Are Made of PSX

Posted by on Dec 10, 2017

Phew, that’s a wrap on PSX 2017! We’ve been awfully busy for the past few days. We didn’t want to leave our loyal Blogcast listeners hanging, though, so we made time (and wrangled one very special guest!) to record an on-location episode for you. Enjoy!

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The Importance of Animation in Tennis World Tour

Posted by on Dec 10, 2017

Breakpoint was created a little over a year ago, with the goal of creating a studio specializing in developing sports simulations, particularly tennis simulations… hence the name!

This dedicated structure was built around talents who had worked on the Top Spin licence, starting with its director and founder. By the way, our director was the associate of the director of PAM, who created the licence.

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Golem: The Power of Your Dreams

Posted by on Dec 09, 2017

There are two ways to approach game development, especially for VR. You can do a survey of what exists and iterate on a proven concept; ramping up the dramatic stakes or rendering better-looking graphics or intensifying the combat. Or you can imagine what should exist – we all have hopes and expectations for what VR will be one day – and see how close you can get. Well, we didn’t name the studio Highwire because we wanted to take the safer path…

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Killing Floor: Incursion Heading to PS VR

Posted by on Dec 09, 2017

Last November PlayStation 4 fans got their first taste of Tripwire’s seminal co-op action sci-fi horror shooter franchise with Killing Floor 2. It’s been wonderful for the team at Tripwire to see how well the game has been received by the millions of PlayStation gamers that have picked up the game since launch. Three years ago, we announced that game at PSX, and we’re excited to be back again this year to announce our next game for PlayStation 4 – Killing Floor: Incursion for PlayStation VR!

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PlayStation Experience 2017: More Announcements and Updates

Posted by on Dec 09, 2017

Read on for a rundown on even more updates and new game announcements from PSX.

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LocoRoco 2 Remastered Rolls to PS4 Today

Posted by on Dec 09, 2017

Hello PlayStation fans and welcome to launch day for LocoRoco 2 Remastered!

We’re delighted to bring you our final trailer today, as well as a few tips and tricks to help you get the most out of the big, beautiful world of LocoRoco 2 Remastered!

As you can see, there are plenty of high-flying, fast-rolling and crazy-bouncing adventures that await you, so here’s a few tips to help you along the way!

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Introducing Call of Duty: WWII MLG GameBattles Tournaments, Now Live on PS4

Posted by on Dec 09, 2017

Competitive players, we’ve got a major update for you. For the first time, Call of Duty: WWII players in the Americas and select Asian territories will be able to register for and manage MLG GameBattles tournaments directly from their PS4 start menu beginning today.

Because Call of Duty: WWII’s new update is tightly integrated with MLG GameBattles at the PS4 system level, managing your Call of Duty: WWII qualifying matches and tournaments is easy and seamless.

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Shadow of the Colossus: PS4 Pro Enhancements, Special Edition Revealed

Posted by on Dec 09, 2017

Though we have repeatedly confirmed that Shadow of the Colossus on PS4 is a full, ground up remake of the all-time classic, it is a fact that is harder to communicate via text or stills. To make it more clear, we have created a comparison video, which you can watch above, that shows the amount […]

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