"rebellion" Posts

Anatomy of a Remaster: The Making of Rogue Trooper Redux

Posted by on Jul 20, 2017

Today we revealed Rogue Trooper Redux is coming to PlayStation 4 on October 17!

Exciting news, no doubt, but as someone who worked on the original, it’s staggering. Here’s this game we released for the PlayStation 2 in 2006, remastered for PlayStation 4. It is a bit surreal if I’m honest, but I’m thrilled to see how far the original has come. Our new side-by-side comparison trailer really underlines the difference!

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Battlezone: Climb Back Into Your Cobra Tank With New Update

Posted by on Mar 14, 2017

A mere five months ago PlayStation VR launched and Battlezone was right there alongside it! Since then we’ve seen so many of you strap yourselves in and obliterate legions of evil AI enemies, hopefully feeling like you’re right there in our tank. It’s been such a blast seeing you all enjoy our very first venture into virtual reality… it might have been yours too!

But the battle doesn’t have to stop just yet. Today we’re bringing a ton of new content to Battlezone, much of it completely free, because we want to give you as many reasons as possible to hop back into your Cobra tank.

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Rogue Trooper Redux Coming to PS4, Pays Homage to Classic Comic

Posted by on Feb 28, 2017

Today we’re very excited to announce Rebellion’s first new game since we launched Sniper Elite 4 on Valentine’s Day!

If you follow Rebellion you might already know that we don’t just make games. We also publish the legendary British comic 2000 AD, famous for characters like Judge Dredd, Sláine, Nemesis, and — of course — Rogue Trooper!

Coming soon to PS4, Rogue Trooper Redux is a loving remaster of the acclaimed 2006 third-person shooter based on the comic book of the same name.

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Battlezone Gets Classic Mode Update on Dec. 20

Posted by on Dec 15, 2016

The original version of Battlezone unarguably deserves its place in the pantheon of greats. 36 years ago, Atari unleashed the arcade game on the world and created an entire new genre: the first-person shooter. The cabinet also featured an innovative periscope viewer thorough which you’d peer into the game’s green wireframe world, creating an intimate, personal experience that resembled VR.

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Building a Virtual Cockpit in Battlezone on PS VR

Posted by on Sep 16, 2016

If you’ve read anything about VR, you’ll hear a lot of people talk about a distinct sense of place. Of being there. It really is difficult to describe to anyone who hasn’t tried VR (although these chaps do a pretty good job!).

But what does that really mean? What’s different about placing you, the player, in Battlezone’s futuristic tank cockpit in VR, versus a regular TV screen? Let us explain…

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Battlezone on PSVR Has Four-player Co-op

Posted by on Sep 15, 2016

Early on in the development of Battlezone there was one important question we had to ask ourselves: what’s better than piloting the most powerful tank in the galaxy?

The answer of course was blindingly obvious: piloting the most powerful tank in the galaxy right next to your friends… who are also piloting the most powerful tanks in the galaxy!

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Battlezone: VR for Your Ears

Posted by on Sep 14, 2016

Creating the music and sound effects for Battlezone was both an honor and a treat for our Audio Lead Graham Gatheral. The 1980s was a formative time for him, and he and the audio team are still very much into video games, music, and film from that era, such as Blade Runner, Tron, and — of course — the original Battlezone.

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The Unlikely Games That Inspired Battlezone’s Rogue-like Campaign

Posted by on Sep 13, 2016

You can break the design of Battlezone down into two core components: feel and structure.
The feel I wanted to capture was my memory of the original arcade game; exhilarating, futuristic, dangerous and fluid. If we achieved nothing else, moving and shooting in our Battlezone had to feel cool, skilful and completely intuitive.

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