"rez" Posts

Rez Infinite: Enter Area X

Posted by on Sep 20, 2016

Ever since we offered a glimpse of the new content we’re making for Rez Infinite at the end of our debut trailer, and again as part of my GDC talk and PlayStation.Blog post, people have been asking me: What is Area X?

Finally, today, I can answer.

Read More

The Inspirations of Rez Infinite on PlayStation VR

Posted by on Mar 17, 2016

Is it possible to give gamers that magical, musical feeling of being “in a groove?”

How do we sync graphics and sound so they combine into something more powerful than the sum of their parts?

Most importantly, can we do all of this and still make something that is fun to play?

Read More

Rez Infinite Revealed for PlayStation VR

Posted by on Dec 05, 2015

In 2001, together with my team at Sega, I made a game called Rez. It was not your typical game. It’s a bit hard to explain in words. Well, to be honest, when the original Rez came out back in 2001, not everyone understood what we were trying to do with the game — but the few people that did “get it,” really got it. A dedicated and steadily growing

Read More

PlayStation Blog