"secret agent clank" Posts

Introducing: New PSP Dual Packs Available for $15 This Week

Posted by on Jun 27, 2011

Hi everyone! This summer, we know you’ll be looking for ways to spend all of those lazy days. With an awesome selection of titles in the both “Greatest Hits” and “Favorites” collections, there’ll be no shortage of entertainment on-the-go. We’re always looking for ways to add value to your PSP experience and today, we’re very excited to announce the new PSP “Dual Pack” software line, which features two PSP games from our most popular franchises in one package for only $14.99 (MSRP). YES, just $14.99!

Starting this week, you can buy Dual Packs with Secret Agent Clank and Daxter; Syphon Filter: Logan’s Shadow and Killzone Liberation; and Syphon Filter: Dark Mirror and SOCOM: U.S. Navy SEALs: Fireteam Bravo. These PSP Dual Packs will be available at retailers nationwide and on the PlayStation Store in downloadable form.

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Secret Agent Clank Sneaking Onto PS2 Today

Posted by on May 26, 2009

Greetings folks, Just wanted to let you know to look for Secret Agent Clank on the store shelves beginning today! Sanzaru Games did a fantastic job of bringing this game to the PS2 adding and increasing textures, geometry and just raw numbers of models to make a more beautiful, richer game experience. Characters and the […]

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Secret Agent Clank Coming to PS2

Posted by on Mar 16, 2009

Hi there, My name is Glen Egan, I am the President of Sanzaru Games, a San Mateo, CA based independent video-game studio. We are just putting the finishing touches on Secret Agent Clank for the PlayStation 2. The debonair spy will be bringing his unique brand of Clank-fu to the PlayStation 2 on May 26, […]

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Don’t Look Now, There’s no Robot on Your Back

Posted by on Jun 17, 2008

In 2002 a spaceship crash landed on the planet Veldin, the home planet of a Lombax named Ratchet who would soon become one of the most cherished characters in videogame history. Emerging from that spaceship and pleading for help was a small robot named Clank. Six years, seven games, and three consoles later, Clank is […]

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From Sketch to Screen: Secret Agent Clank

Posted by on Jun 10, 2008

The great thing about the Ratchet & Clank universe being such a diverse and creative place is that you can take something like a robot-spy-themed game and it fits perfectly in. Our Designers do such a great job of helping the Environment Artists visualize the world that on Secret Agent Clank we started with a […]

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Secret Agent Clank bonus: pre-order figurine

Posted by on May 27, 2008

Last week we wrapped up production on Secret Agent Clank for North America, and this week we’ve been working to complete the game for the rest of the world. That being said, things are moving to completion quickly and fans should be seeing the game soon. One of the coolest things about Secret Agent Clank […]

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Grab your bolts…Secret Agent Clank has gone gold!

Posted by on May 15, 2008

I have great news to share with everyone! The debonair spy is ready to head out to manufacturing for the June 17th launch date of Secret Agent Clank on the PlayStation Portable. High Impact Games has put an intergalactic ton of work into this game and it shows. Since we announced it at Tokyo Game […]

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Clank gets a Date

Posted by on May 05, 2008

No, not Countess Ivana Lottabolts. Last week we had the opportunity to officially preview PSP title Secret Agent Clank for San Francisco-based media. At an exclusive Casino Night, about 30 editors were briefed on the game with a short presentation by Lesley Mathieson, Design Director and Principle at High Impact Games and Frank Simon, Sr. […]

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