Scaling up in Marvel’s Spider-Man 2: how Insomniac created a new version of Lizard Heidi Kemps (she/her) PlayStation Blog Correspondent
Marvel’s Spider-Man 2 builds on accessibility in previous titles and introduces new features Michele Zorrilla Advanced Senior UX Researcher, Insomniac Games Sam Schaffel Accessibility Design Researcher, Insomniac Games
Firewall Ultra launches this week, get a preview of the post-launch roadmap David Jagneaux Strategic Communications Manager, First Contact Entertainment
How Santa Monica Studio evolved Atreus’ bow wielding in God of War Ragnarök Justin Corrie PlayStation Blog Correspondent
Gran Turismo 7 Update 1.31 going live today with 5 new cars, 2 new layouts for Nurburgring, and a new Scapes location Ken Chan Sr Product Manager, SIE