Hello everyone. This is Kumagai from Tokyo RPG Factory. I am the director of the English and PC versions of I Am Setsuna. I am extremely honored to have the opportunity to talk about the game on its release.
I Am Setsuna is the very first game to come out of “Project Setsuna,” which was started with the idea of using current technology to replicate the engrossing JRPGs from the 90’s — the golden age of the genre. The concept we sought to express through the game’s story is setsunai, an emotion unique to the Japanese language.
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One year ago, we announced I am Setsuna at our E3 press conference. This year, on July 19, it comes to the west on PlayStation Store. I Am Setsuna’s gameplay is reminiscent of an old school JRPG. The subtle way the characters move, the music, and the battles evoke the games some of us grew up playing, but with a splash of novelty once you pick up the controller.
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