The pitch for Star Wars Battlefront II is mind-boggling. Three major development studios are teaming up to create a deep and nuanced multiplayer competitive shooter set across all three Star Wars film eras. Simultaneously, they are developing a new storyline set from the Empire’s perspective that reveals the events between Return of the Jedi and The Force Awakens. “Ambitious” may be an understatement.
Hey PlayStation Nation — we’ve been waiting a long time to share this. The Star Wars Battlefront II multiplayer gameplay trailer has arrived! Watch Battle Droids march into action behind a colossal Multi-Troop Transport. See legions of the Separatist confederacy descend on Theed. Witness Rey and Kylo Ren square off, blue blade against red.
Star Wars Battlefront II has grand ambitions: a deeper and more engaging online competitive mode, battles that will wage across all Star Wars film time periods, and robust new vehicle combat.
But it’s the new single-player campaign that’s sure to catch the eye of series devotees, particularly in its promise to explore that shadowy period between Return of the Jedi and The Force Awakens.
In the final part of our interview with the game’s senior development staff — including EA Motive’s Mark Thompson and EA Criterion Games’ Matt Webster — we learn more about how EA’s development teams are managing the Herculean expectations that come with developing Star Wars Battlefront II.
Hard to believe that it’s already been more than a month (A whole month!) since EA announced Star Wars Battlefront II at Star Wars Celebration in Orlando, Florida.
Though details are still scarce, it’s clear that Battlefront II is shaping up to be an ambitious game that looks to expand upon its predecessor’s popular competitive multiplayer in a host of ways: deeper customization, more playable heroes, and a story-driven, single-player mode.
So we jumped at the chance to spend a few minutes with some of the game’s lead designers, including Mark Thompson, director at EA Motive, and Matt Webster, executive producer at EA Criterion Games.
PlayStation VR will launch worldwide on October 13 with an incredible amount of titles not only at launch, but releasing throughout this holiday season. There will be more than 25 titles launching with PS VR this month, including heavy hitters like Batman: Arkham VR from Rocksteady Studios, PlayStation VR Worlds from our own Worldwide Studios, and Rigs Mechanized Combat League from Guerrilla Games.
By now many of you have probably explored the galaxy far, far away that is LEGO Star Wars: The Force Awakens (if you haven’t, then what are you waiting for?!). One of the lingering questions I’m sure you’ve had is… what’s the deal with C-3PO’s red arm?
Wait no longer. The Phantom Limb Level Pack let’s you experience these events, while collecting new characters and a cool vehicle along the way. This downloadable content is a free exclusive for PS4 and PS3 players!
Alongside the galaxy of features within LEGO Star Wars: The Force Awakens, we’re pleased to report that PS4 and PS3 players will also be receiving some free DLC content with the exclusive Droids Character Pack coming right at launch on June 28.
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