"sucker punch" Posts

Sucker Punch Walks Us Through Ghost of Tsushima’s E3 Trailer

Posted by on Jun 19, 2018

One of the undisputed highlights of E3 2018 was seeing the first full gameplay reveal for Sucker Punch Productions’ majestic new samurai action epic, Ghost of Tsushima.

Too busy gawping at the game’s stunning visuals to catch the finer details of the game’s combat, traversal and environmental storytelling? Don’t worry, we’ve got your back.

Cinematics and Animation Director Billy Harper gave us a blow-by-blow run down of the clip, pulling out a few things you might have missed…

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Mud, Blood, and Steel: Ghost of Tsushima Gameplay Debut

Posted by on Jun 11, 2018

Ghost of Tsushima is an epic, open-world samurai adventure set during the Mongol invasion of Japan in 1274. We’re telling an original story set in the world of feudal Japan—a time of warfare, chaos, and violent change. You play as Jin Sakai, a powerful samurai warrior whose adventure draws on Japanese history and the iconic traditions of samurai cinema to craft a gorgeous tale of revenge, empowerment, and hope.

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Ghost of Tsushima, Sucker Punch’s New Project, Revealed at Paris Games Week

Posted by on Oct 30, 2017

Is there a game that you always wished someone would make, but they never did? Well, that’s what we’ve been doing here at Sucker Punch for the last few years—building the game we’ve wanted for so long to be able to play.

It’s called Ghost of Tsushima.

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Looking Back on 20 Years of Sucker Punch

Posted by on Sep 25, 2017

All of us at Sucker Punch are looking forward to a big anniversary—we’re about to turn 20 years old! Unfortunately, we didn’t have enough room to invite all of you to our anniversary party, so we did the next best thing—we added Infamous: Second Son to your Instant Game Collection this month! Have fun!

Long ago, in October of 1997, five friends and I left cushy jobs at Microsoft, sublet some crappy office space down the street, and got to work on our first game.

We’ve been on Team Sony for a long time, but our first game was actually for the Nintendo 64—Rocket: Robot on Wheels, a light-hearted physics-based platformer starring a plucky maintenance robot who has to rescue a theme park from the dastardly clutches of a criminally-minded raccoon. After two years of hard work, a smattering of critical success, and a somewhat tepid response from the game-buying public, we took one important thing away from the project: “criminally-minded raccoon”.

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Infamous Second Son & First Light Showcase Power of PS4 Pro

Posted by on Nov 04, 2016

When we started working on PS4 Pro, we knew the Infamous titles were going to be an amazing showcase for HDR and 4K resolution. If you played either of the games, you know that Infamous Second Son and Infamous First Light were a spectacle of vibrant superpowers and explosions inside a rainy Seattle cityscape.

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inFAMOUS Second Son Turns One: Free Wallpapers, Ringtones & More

Posted by on Mar 21, 2015

Here at Sucker Punch we have enjoyed all your comments, fan notes and thousands of beautiful #PhotoMode submissions. So let us return the favor with a goodie bag full of discounts and free stuff worthy of inFAMOUS Second Son’s first birthday.

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inFAMOUS Second Son Flash Sale Starts Now

Posted by on Sep 02, 2014

Hi everyone! Last week, inFAMOUS First Light, the new standalone inFAMOUS title following the origin story of Fetch, launched on PlayStation Store for PS4. This week, we’re continuing the inFAMOUS love with a flash sale on inFAMOUS Second Son. Starting right now you can pick up Second Son for just $39.59.

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inFAMOUS First Light Out Today on PS4

Posted by on Aug 26, 2014

Yes, sir! inFAMOUS First Light is out today on PlayStation Store for $14.99. Gamers can dive right in and experience Abigail “Fetch” Walker’s origin story, from her brutal time on the streets of Seattle to her DUP training in Curdun Cay to become an assassin.

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