Supermassive Games is really excited to open the doors to the Blackwood Pine Sanatorium today, and I want tell you a bit more about how we built the dark and mysterious world of The Inpatient.
The branching storyline is one of the game’s stand-out elements, and it’s something we are proud of. We tested different outcomes to make sure it was truly effective on every branch and felt seamless regardless of what decisions a player makes. The team invested a significant amount of our initial development time looking at the different ways it could work, so even the simplest of decisions can have profound effects on the story. It was important to us that even the smallest detail was considered — something as small as turning left or right down a corridor can have dramatic consequences on your experience.
As a kid, I couldn’t walk past a line of railings without running my fingers along them. It’s a tendency I still lean towards today an adult, grazing my hand along walls, fences; coarse or smooth, touch reinforces my awareness of the world. Sometimes I feel more than any other of the five senses, somatosensation ties me most strongly to my surroundings.
Smell and taste can transport me elsewhere, my vision can trick me into seeing things that don’t exist. Sounds are open to interpretation. Touch, though? That’s my link to here and now. To what’s real.
Hello everyone, I’m Simon Harris, an Executive Producer at Supermassive Games. I’m hugely excited today to share some updates on our upcoming PSVR games The Inpatient and Bravo Team. These are two very different games but they share our passion for immersion and innovation.
VR is something we are very excited about at Supermassive Games. We’ve taken a lot of the learnings from our previous PS VR titles – Until Dawn: Rush of Blood and Tumble VR – into The Inpatient and Bravo Team and can’t wait for you to play them. The good news is you won’t need to wait long – we’re delighted to announce that Bravo Team will be launching on December 5, 2017 and The Inpatient on November 21, 2017.
Hi everyone. I’m Nik Bowen, one of the Game Directors at Supermassive Games. I’m excited to talk to you today about The Inpatient, one of our two new exclusive titles for PlayStation VR.
Would you be willing to answer a few brief questions about PlayStation.Blog?