What if your loved ones suddenly vanished? What if you realized your most precious memories were slowly slipping away?
Such is the premise of Lost Sphear, the second project from Square Enix’s Tokyo RPG Factory, the studio that hopes its latest genre entry will also stir the memories of those of us reared on 90’s RPGs.
At E3, Tokyo RPG Factory gave fans an early taste of the unique gameplay and beautiful world players will experience. Today, much like the power of memory, new artwork and new announcements have manifested for Lost Sphear.
First off, RPG fans can look forward to playing Lost Sphear on…
Hello everyone. This is Kumagai from Tokyo RPG Factory. I am the director of the English and PC versions of I Am Setsuna. I am extremely honored to have the opportunity to talk about the game on its release.
I Am Setsuna is the very first game to come out of “Project Setsuna,” which was started with the idea of using current technology to replicate the engrossing JRPGs from the 90’s — the golden age of the genre. The concept we sought to express through the game’s story is setsunai, an emotion unique to the Japanese language.
One year ago, we announced I am Setsuna at our E3 press conference. This year, on July 19, it comes to the west on PlayStation Store. I Am Setsuna’s gameplay is reminiscent of an old school JRPG. The subtle way the characters move, the music, and the battles evoke the games some of us grew up playing, but with a splash of novelty once you pick up the controller.
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