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See Retro City Rampage in Action on PS Vita

Brian Provinciano's Avatar + Posted by Brian Provinciano on May 21, 2012 // Developer, Retro City Rampage

As I announced in the last blog post, Retro City Rampage is coming to PS3 and PS Vita! But today I bring more great news…

Recently in Toronto we held an amazing event called PlayStation <3 Canada to promote and support Canadian indie game developers. In attendance were us here at Vblank Entertainment, Drinkbox Studios (Tales From Space: Mutant Blobs Attack), Queasy Games (Sound Shapes), ][ Games (Dyad) and more. It was a blast! For me, the highlight was finally giving fans a chance to see and play the PS Vita version of Retro City Rampage for the first time. I've been going on for a while about how amazing it looks on the PS Vita, and now you can see what it looks like for yourself.



Those of you who are worried that the characters might be too small on the PS Vita screen needn’t be! It supports two screen modes. The standard mode designed specifically for the PS Vita scales everything up and ensures that the characters and everything else are easy to see. Alternatively, the second mode uses smaller pixels but displays the entire 16:9 widescreen image and supports the TV/arcade screen borders of the PS3 counterpart, so it’s entirely up to you.

The PS Vita’s touchscreen also adds a nice… touch. RCR is a love letter to the days of the d-pad, for core gamers who grew up with controllers and buttons –but that doesn’t mean that the touchscreen can’t be used where it makes sense. It really makes the menus, minigames and shops faster and more convenient to navigate, going hand in hand with RCR’s overall design philosophy, that is to emit nostalgia while still catering to our evolved expectations of games. This extends from the added touchscreen functionality to the game design and tutorials. For example, you won’t need to flip through a manual or call a tips hotline to figure out what to do ;). But if you’re an absolute purist, you can still play the game 100% with the buttons.

Retro City RampageRetro City Rampage for PS3 and PS Vita

I’m willing to bet that if you have a PS Vita, you also have a PS3. Well, you’re going to be exceptionally excited to hear about just how good friends the PS3 and PS Vita versions are. If you’re like me, you want the best of both worlds. You want to be able to play your favorite games on your nice TV from the couch but still take them with you everywhere you go. With Retro City Rampage, your dreams have come true! It supports continuous play so you can play the game on your couch, save it, and continue where you left off from your PS Vita (and vice versa).

Not only can the PS3 and PS Vita versions share save games, they also share a single set of scoreboards. If you’re rad enough to blast a high score onto the board, your replay will be up there for everyone to watch no matter which platform. Show your friends how a game wizard plays Retro City Rampage!

Retro City Rampagercr_scrn_03

While the PS Vita version of Retro City Rampage boasts everything that its PS3 counterpart does, I had fun making a few tweaks to tailor the experience to the handheld. The PS3 version supports tube TV simulation filters which curve the screen and add scanlines (allowing you to play on an LCD TV with the feel of an old CRT); similarly, the PS Vita version supports classic dot-matrix simulation filters giving it a heavy dose of Game Boy/Game Gear nostalgia. I absolutely love it and it’s my filter of choice when playing the game. If the LCD grid simulation alone isn’t retro enough for you, you can also change the color mode. The color modes let you make Retro City Rampage even more retro with options such as “Brick Handheld” (yellow-green monochrome) and “Virtual Burn” (all red), “Blurst Processor,” “SEE=64,” “PC DOS EGA” and a dozen more. These are also available in the PS3 version!

One question you’re going to ask is “WHEN!?” I don’t have a fixed release date just yet, but it’ll be out as soon as possible. I’m fixing the final bugs and working around the clock to get it into your hands as soon as I can. Keep your eyes peeled here on the PlayStation.Blog!

//Add Your Own

107 Comments   1 Reply

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101

+ Elvick_ on May 22nd, 2012 at 1:12 pm said:

Man this game looks fantastic! I wasn’t sure about it when I first heard about it, but man, the more I hear about it the more I love it.

Looking forward to playing this on my PS Vita. Thanks for your hard work!


102

+ kansroks on May 22nd, 2012 at 3:45 pm said:

looks like a rip off gta from the playstation 1 series


103

+ Incagneto on May 22nd, 2012 at 9:26 pm said:

@89, PrimeroIncognito you totally missed my point. still there is no point of calling someone a jerk because they punched you in the face for no reason. so yeah its name calling because there is no point to call someone a troll or whatever.

also the whole point of me saying why can’t sony fan’s work together is these complaining comments all on the blog and not being put where they should be put. if sony fan’s worked together instead of complaining about the complainer you would help him submit the problem or whatever to the proper place. like I in fact did.

we should also be happy they are even bringing games to the ps vita. just because you do not like said game does not mean the game should not be brought to the ps vita. there are more people out there then just you.


104

+ logicsquirrel on May 23rd, 2012 at 1:31 am said:

My question is not when, but how much, for some reasons prices are not usually added to posts and i dislike that.


105

+ walkx09 on May 23rd, 2012 at 9:31 am said:

Looks brilliant, loving the 8bit visuals :)


106

+ Northstar77 on May 23rd, 2012 at 10:05 pm said:

Wow @13 the term Retro escapes you?


107

+ bryanthesheep on May 26th, 2012 at 5:06 am said:

cant wait. New way to play old retro game play……..based off the nes game i cant remember on the stop right now i download the free rom on the site some were.going to play it any min now pc style going to see what different on the old one then new one come out i can see how you made it better


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