PlayStation always strives to deliver engaging performances for its titles by utilizing incredible talent. Who can forget Nolan North’s performance as UNCHARTED’s Nathan Drake? BEYOND: Two Souls pushes immersion to the next level by pairing top Hollywood talent with the latest in full performance capture technology.
At last week’s San Diego Comic-Con, I sat down with Academy Award nominee Ellen Page, who’s playing the lead role of Jodie Holmes, and Quantic Dream writer/director David Cage. How did the star of films like Juno and Inception come to work with Quantic Dream in BEYOND: Two Souls? And what does this level of talent mean for the game? Let them tell you:
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To see more from BEYOND: Two Souls, and meet some of the game’s other talent (including Kadeem Hardison), catch highlights from the Comic-Con panel here.
I like that QD is really trying to push the envelope of the cinematic experience in gaming, but I’m concerned that the technology is still not capable. I usually don’t have any issues with the uncanny valley, but I couldn’t help but think how unnatural the Ellen Page character looked during the E3 Demo. All the same, I can’t wait to see how this turns out.
I’m really excited for games like these. Ever since playing games like Heavy Rain and Indigo Prophecy, I’ve been hooked by David Cage’s works!
Only on PlayStation people, we can only get these games on PlayStation. I hope they “Never Stop”.
@1 i agree that at e3, she looked unnatural, but u could see the the only thing that had been worked on was the face. all the other pictures ive seen show a more completed jodie who looks completely natural and down right real. e3 was an early stage used to show the concept and facial detail, but theyre workin hard and its already lookin better.
Hey Jeff, that was a great interview with really good questions. It’s probably the best one that I’ve seen you do and certainly the best interview that I’ve seen for this game.
Much appreciated!