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PS All-Stars Vita

PlayStation All-Stars on PS Vita Puts the Fight in Your Pocket

Daryl Allison's Avatar Posted by Daryl Allison on Sep 19, 2012 // Sr. Producer, Bluepoint Games

PlayStation All-Stars Battle Royale on PS Vita

Hello PlayStation fans! My name is Daryl Allison, Sr. Producer at Bluepoint Games, developers of the PlayStation Vita version of PlayStation All-Stars Battle Royale. Since Sony’s announcement at Gamescom of their awesome promotion pricing program for PlayStation All-Stars – where gamers who purchase the PlayStation 3 version also get to download the PS Vita version at no additional cost – it has been great to see gamers getting excited for the PS Vita version, so it’s time Bluepoint gets into the blogging ring.

As fans of Bluepoint know, the studio has worked hard over the years to give gamers the highest quality remasters for classic titles God of War, ICO and Shadow of the Colossus, and Metal Gear Solid. Now, for PlayStation All-Stars, we’ve taken our passion to the next level. Our mission: To create the full PS3 experience of PlayStation All-Stars on PS Vita.

By that, we don’t mean a game with similar features carrying the same name. PlayStation All-Stars is about showcasing the possibility of true Cross-Play between PS3 and PS Vita. The feature richness of the PS3 version’s arcade mode, online modes, player progression system and its unlockables and customization, etc… it’s all here on PS Vita. The connectivity and gameplay is a frame-perfect, seamless experience.

The only separation between the versions is where players choose to play, not which platform. Four friends can get together with four PS Vitas and battle via an ad hoc connection. You and a friend can grab your PS Vitas, team up online and compete against everyone else playing from their PS3s or PS Vitas. Or bring your PS Vita over to a friend’s house, and while three of them elbow each other and mess with each other’s controllers on the couch, you can lounge anywhere you want, playing against them with a handheld screen all your own. SuperBot serves up PlayStation All-Stars on the PS3 and Bluepoint makes it feel like the PS Vita was always its home. You’ll set down your Dual Shock, pick up your PS Vita, wonder how the PS3 squeezed into it, and continue your progression up the leaderboards.

PlayStation All-Stars Battle Royale on PS Vita

It’s been awesome watching the R&D behind recreating the PS3 version’s high-quality graphics on the PS Vita. We could not settle for a reduced graphical experience – no one should! – so we set off on a journey of crazy problem solving for each character, environment and effect. Bringing the very best out of this portable platform has led our team at Bluepoint to hit back with a combo of high-end math and old-school dev tricks. It hasn’t been easy, but we’re doing it, and all with the game blazing at 60 frames per second. PlayStation All-Stars makes you believe that with PS Vita you have a PS3 in the palm of your hand.

It’s one thing for the graphics to impress. It’s another to ensure the PS Vita provides the genuine experience for fighting game fans. We regularly grab raw HD data and 240 FPS video to check that input latency, rendering fidelity and “the awesome” remains tight. Running at 60 FPS is as much for the smoothness of the graphics as for the controls. It’s important that there are no advantages (or disadvantages) due to the different hardware – no network lag, no input lag, so PlayStation All-Stars on PS Vita must be — and is — tuned to have the same tight gameplay responsiveness. From button press to character action, the quality of fighting is upheld to PS3 standards. We also take advantage of both SuperBot and PlayStation being in California – Bluepoint is in Austin, Texas – working with them to tune network code and optimize bandwidth, to deliver the best possible online experience.

There’s much more cool stuff to talk about, but for now, get ready to take the PS3 PlayStation All-Stars experience on the road. As we do not endorse driving while brawling, we recommend you find yourself a designated driver… then have them find the nearest gaming retailer, insist they buy a PS Vita, and kick their butt.

//Add Your Own

115 Comments   32 Replies

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+ highoffcoffee496 on September 19th, 2012 at 12:00 pm said:

can you please give me a beta code? :) lol
But seriously great job guys keep up the good work!!

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    + Daryl Allison on September 19th, 2012 at 12:07 pm said:

    Thanks! I hope you find your way to a beta code.


+ theecurrykid on September 19th, 2012 at 11:03 am said:

Im playing the beta now…i gotta admit you guys were telling the truth about no imput nor network lag i played on my ps3 then my vita and i couldnt tell the difference in fact the cross play is so perfect i didnt know i was playing ps3 users when i was on my vita. my only issue is 1time we did a battle and i chose sweet tooth but it gave everyone kratos? other than that MARVELOUS JOB GUYZ!!!

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    + Daryl Allison on September 19th, 2012 at 11:21 am said:

    Thanks! As much as we wanted the private beta to be PERFECT, it is a beta after all. We still have some kinks to work out before the final version. Great to hear you too feel the experience of a “PS3 in your hands”. We want the best for All-Stars, nothing less.


+ Maitre on September 19th, 2012 at 11:04 am said:

P.S: Can we have info on what happened to “WARRIOR’S LAIR / RUIN” ps vita game ? This was the game that made me sold on the VITA … Hope it’S not canned or i’ll be a sad puppy o_O.

On subjet : Looks great. Will probably get the cross buy option for this if the demo is to my liking, which will most likely be, but then then every car looks good before a test-drive … right!

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    + Daryl Allison on September 19th, 2012 at 11:22 am said:

    On subject: Thanks! We encourage you to get behind the wheel on this one.


+ vanwinkle on September 19th, 2012 at 11:55 am said:

My friends at Bluepoint, you all are awesome. First, let me say how awesome it would be for you guys to put Borderlands 2 on Vita. I couldn’t think of a better team, although it’s unlikely to ever happen lol.

Now, let me ask this, although I’m not expecting a good answer: is the game in native resolution on the Vita?

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+ Daryl Allison on September 19th, 2012 at 12:05 pm said:

Not expecting a good answer? Would you settle for the answer you’re hoping for? Yes, the game is running at native resolution on the Vita; no up-scaling, no cheating to achieve 60 FPS.

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    + Daryl Allison on September 19th, 2012 at 12:06 pm said:

    @vanwinkle. This one was for you.


+ niner4life9 on September 19th, 2012 at 12:07 pm said:

I do I get into the Beta? Being a PS Plus member should get me a code right?


+ niner4life9 on September 19th, 2012 at 12:08 pm said:



+ technoleak on September 19th, 2012 at 12:11 pm said:

This game looks amazing. I’m in Canada, thought that might net be a better chance of getting in the beta, but apparently not. Really want to try this out. I don’t actually own a ps3, the Vita version of all stars is going to be the only version I own, so it’s great to here that it’s every bit as good. We need more titles like this on the Vita, this is definitely a step in the right direction.


+ Aceun on September 19th, 2012 at 12:20 pm said:

I just wanted to share how amazing it is you guys have accomplished this. It has always been a dream to be able to take your console experience on the go and now it is finally being realized on a true multiplayer scale. I’m looking forward to the great things other developers start to learn from you guys because it is abundantly clear that you are the ones setting the bar.

I for one appreciate it, recognize it, and like many others here can’t thank you enough for all the work you guys are doing to create a truly awesome experience for all of us.

I’ve already pre-ordered the PS3 version so I’m excited for my free Vita version. But I’m also getting two additional Vita versions for my little bro and sis! Crossing my fingers that I get into the Crossplay Beta. The previous beta was fantastic and I can’t wait to see Fat Princess on the little screen!

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    + Daryl Allison on September 19th, 2012 at 2:46 pm said:

    Thanks again and I’ll continue to share the praise. Sony built the hardware and put their muscle behind the initiative with their SCE Santa Monica Studio leading the charge. Mobile multiplayer gaming at this quality and scale is absolutely possible and it is about to be realized.

    @Aceun, you’ve raised the bar. Future owner of three Vita copies. Who can top that?


+ theecurrykid on September 19th, 2012 at 12:23 pm said:

THANX for all the responses daryl btw im still playing the beta and its still amazing on both systems…in fact its the only reason i didnt trade in my vita..the roster is awesome as well i know a few ppl are upset about crash but there are legal issues with that im hoping there will be a tag-team mode..and the dlc im sure will be on point like donte retro as dlc would sell im sure great job B.P

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    + Daryl Allison on September 19th, 2012 at 2:51 pm said:

    You’re welcome – doing what I can! You are all getting behind the game and taking the time to comment, the least I can do is take some time jump in, say thanks and try to answer some questions.


+ angibri2000 on September 19th, 2012 at 12:32 pm said:

Dear god Bluepoint, you guys don’t cease to amaze me. Your HD remakes are phenomenal and I’m also a proud Beta tester and all I can say is WOW!!!! The Vita version is so smooth, I think I might even like it a bit more than the PS3 version for some reason. The downside is I got my code the same day I received my LBP Vita pre-order so I don’t know which game to play! What do you suggest???? Lol :)

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    + Daryl Allison on September 19th, 2012 at 2:56 pm said:

    I don’t know. Maybe I’m biased, but I might be partial to the game Bluepoint was part of. Just sayin’. Although, I think there are health warnings about taking 15 minute breaks between long gaming sessions. Does taking a break from one and switching to the other count?


+ vanwinkle on September 19th, 2012 at 12:55 pm said:

Oh darn Bluepoint, you guys are just too good to us.


+ ejfmi129 on September 19th, 2012 at 12:55 pm said:

now these are the type of games for ps vita


+ gamer_316 on September 19th, 2012 at 1:07 pm said:

I’m loving the PS All-Stars beta on the Vita, unfortunately I can’t play the PS3 version because it’s saying I don’t have the right video output settings (probably because I got an SDTV) but I was able to play the last beta & I must say i’m enjoying PS All-Stars MORE on the Vita than on the PS3. hopefully these bugs get worked out to because its pretty glitchy

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    + Daryl Allison on September 19th, 2012 at 3:00 pm said:

    As much as we push quality, that is the unfortunate reality about betas. Most of the issues we had to live with to ensure the beta got started yesterday have already been knocked out. You will all see another quality leap from when you get your hands on the final version.


+ jhernandez360 on September 19th, 2012 at 1:39 pm said:

I have a Vita and sign up for a beta but never got one :(

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