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MouseCraft Out Today on PS4, PS3, PS Vita

Tomasz Tomaszewski's Avatar + Posted by Tomasz Tomaszewski on Jul 08, 2014 // Co-Founder, Crunching Koalas

MouseCraft

We’re very happy to announce that MouseCraft is available today on PlayStation Store for PS4, PS3, and PS Vita. We’re proud to see our game launched on PlayStation as a console exclusive, and we hope that everyone enjoys playing.

It seems like a long time ago when we formed our studio, Crunching Koalas, and began working on MouseCraft. Way back when we started we decided to focus on a specific type of game that we called “Crossover Games” — games that can appeal to indie, casual, and core gamers all at once. That’s a simple idea on paper, but much harder to achieve in a game. We’ve tried our best to make MouseCraft a crossover game that can be enjoyed by everyone.

To do this, we’ve focused on making a puzzle game with simple mechanics explainable in one sentence (drop blocks to help the mice get to the cheese), but difficult to master. We’ve made the difficulty depend on the player making good decisions, not manual skills, and we worked to reward players that go above and beyond in terms of item collecting and puzzle solving, without punishing those who simply want to play through at their own pace.

Once again though, all of that stuff is easy to talk about, but making an entire game is an entirely different matter. Somewhere early in development, we decided that our favourite puzzle games were nearly all retro games, and in trying to work out what make those games so popular, we hit upon the idea of combining elements from two of the most popular puzzle games to create something completely new, and MouseCraft was born.

An important part of a crossover game for us is making an art style that’s fun and simple but detailed enough to appeal to everyone. As you can see, we went through a lot of different test designs and prototypes before we settled on the one in the final game:

MouseCraft -- The Making Of

Even when we settled on the final design, we were still constantly tweaking the mechanics and style to improve immersion. We added things like replacing brick buttons with brick models that hang along a rail and letting players move between levels without a transition or loading screen. These are small changes, but we think they make a massive difference to how the game feels.

It’s a cliché, but we hope people enjoy playing MouseCraft as much we enjoyed making it. If you have any questions about the game, please leave them in the comments!

//Add Your Own

18 Comments

1

+ Pikmologist on July 8th, 2014 at 8:36 am said:

This looks awesome does it have cross buy? If I can pick it up for PS4 and get the PS3 and Vita versions free that would be awesome!


2

+ Mercenary09 on July 8th, 2014 at 8:36 am said:

Looks cool. How much and are there any plans for a demo? Also is there a Plus discount?


3

+ Mercenary09 on July 8th, 2014 at 8:37 am said:

@1 Yes it is 3 way Cross Buy.


4

+ hawjboi2009 on July 8th, 2014 at 8:37 am said:

this game look funny to me but i am not interesting to buy this game


5

+ FifthDream on July 8th, 2014 at 8:42 am said:

I think i need this. It looks like it’s a lot of fun.

“We’ve made the difficulty depend on the player making good decisions, not manual skills”. Thank you for that. It’ll be a nice change from a lot of games where you have to have superquick reflexes in order to make it past the first level. XD


6

+ cimerians on July 8th, 2014 at 8:46 am said:

This looks great. What’s not to like about Tetris and Minecraft?


7

+ cimerians on July 8th, 2014 at 8:47 am said:

….I meant Lemmings (not Minecraft). :P


8

+ ElektroDragon on July 8th, 2014 at 9:16 am said:

This really needed a DEMO.


9

+ guidobln on July 8th, 2014 at 9:25 am said:

It looks like a nice game, but rather for an handheld. My opinion is, that I don’t buy a 500 € PS4 to play GameBoy-like-games on a 40 inches flatscreen.


10

+ BlueRobotX on July 8th, 2014 at 9:39 am said:

It’s out later today and yet you still can’t tell us the price (or at least I don’t see one) why is it that for some digital only games the price is never revealed until the game is actually out? I’m getting tired of not being able to find out how much some digital only game is hours before it’s actually out.


11

+ kitler53 on July 8th, 2014 at 9:41 am said:

lol at the angry birds in the gameplay prototype. :P


12

+ PainOfSarrow on July 8th, 2014 at 10:43 am said:

BlueRobotX i do agree idk why the price is left out on most post. on the bright side though this game looks entertaining and a level editor would be a nice addition for this type of game. if only


13

+ Welmosca on July 8th, 2014 at 12:18 pm said:

Game looks cool….any word on a demo?…thats wat we need a demo to see if its worth the price of admission…ya digg?


14

+ Kai_Shenlong on July 8th, 2014 at 1:29 pm said:

Tetris + ChuChu Rocket?


15

+ tusunami on July 8th, 2014 at 1:31 pm said:

Not really sure about this but at some point i’m sure this will be free and may check this out then.


16

+ Entomorph on July 10th, 2014 at 6:22 am said:

“We’re very happy to announce that MouseCraft is available today on PlayStation Store for PS4, PS3, and PS Vita. We’re proud to see our game launched on PlayStation as a console exclusive, and we hope that everyone enjoys playing.”

Console Exclusive? It you released it on Steam the exact same day.


17

+ larshar6 on July 12th, 2014 at 11:24 pm said:

no discounts but you get it on ps3 ps4 and vita for one price cant beat that


18

+ aliAila on August 5th, 2014 at 6:56 am said:

Why does no demo in this game.if .there is a demo i wll buy this game.it’s looks fun to me.


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