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PS4 Exclusive The Tomorrow Children Announced at Gamescom 2014

Dylan Cuthbert's Avatar + Posted by Dylan Cuthbert on Aug 12, 2014 // President and Executive Producer, Q-Games Ltd.

Hello to all the future tomorrow children out there. I’m Dylan Cuthbert, and I run Q-Games out here in Kyoto. We’re well known to our fans for the hugely successful PixelJunk series but today marks a special day as we’ve ventured far from what we normally make to create something a little bit, um… ‘out there’.

The Tomorrow Children at Gamescom 2014

Hopefully you’ve seen the trailer by now (isn’t that music awesome!) and had a glimpse of the rather odd, vibrant and peculiarly Soviet world we’ve spent the past few years inventing!

The Tomorrow Children is the story of a future re-imagined from the after-effects of an experiment in 1960s Russia that attempted to ‘sublime’ the human race, or meld all human minds into one global consciousness. Unfortunately it went wrong and decimated the planet, and it took the next 90 years for the few humans left to rebuild to the point where they have created you, the player, as a ‘projection clone’. You’re tasked with venturing out into ‘The Void’ to reclaim the human race and restore it to its former glory!

“You’re tasked with venturing out into ‘The Void’ to reclaim the human race and restore it to its former glory”

The survivors of the experiment have created a society based on Marxist ideals from the 1960s. As you can imagine those ideals have become slightly distorted by the flow of time, and even technology has advanced in unexpected directions.

The Tomorrow Children at Gamescom 2014

You begin as a proletariat or normal citizen class. Every little thing you do garners recognition points that you can cash in at the labour office to earn coupons from the state. These ‘ration’ coupons can be cashed in for better abilities. For example, don’t want to line up anymore? Then get yourself the “Sharp Elbows” perk and push in like a bossy bourgeoisie!

The first thing you’ll be expected to do is explore and mine for materials, because the town needs as many resources as it can get to defend itself from the marauding attacks of the Izverg – giant monsters that roam the Void. The islands you visit to mine resources are also generated by the Void and contain all kinds of strange things, including monsters and treasure. They usually come in the shape of symbolic structures or objects from humanity’s past.

The human race will only survive if we cooperate, and as you do things your projection will become briefly visible in other player’s realities. Everything you do to manipulate the world is shared with everyone else in each stage.

“Everything you do to manipulate the world is shared with everyone else in each stage.”

The Tomorrow Children at Gamescom 2014

For example, if you find someone toiling away in the dark, hold your flashlight steady for them and they will see your projection appear behind them to light their work. If you or they fall into darkness for too long they will lose coherency and be reset back to the town, losing their hard-earned recognition points. If anything scares you there is also the chance you might lose coherency and have your projection reset.

The Tomorrow Children at Gamescom 2014The Tomorrow Children at Gamescom 2014

With the mined resources you can craft buildings and items (such as gun turrets, light fixtures, cars and tanks) that everyone can use together to grow the town and defeat the Izverg.

The main goal is to restore the population of the world and you will discover strange Matryoshka dolls which contain the raw DNA essence of the devastated populace. Taking these to the restoration points in the town will bring them back to life and they’ll start working on the town, carrying things around and repairing it for you (when they feel like it!).

Every couple of days an election is held and everyone votes on the mayor they wish to be elected. And choosing the right mayor is crucial. One mayor might lower the resource cost of all buildings by 20%, while another might increase weapons’ efficiency, allowing the turrets to reload more quickly – handy when there is a swarm of spiders attacking!

Anyway, this is just the beginning of all the crazy things you will discover in The Tomorrow Children and I hope you’ll be able to join us when we go live. Now go catch that bus, it’s waiting to take you to work in the mines!

//Add Your Own

15 Comments

1

+ xClayMeow on August 12th, 2014 at 10:25 am said:

Art style looks sweet…but no interest in a PS4. Let me know if you decide to release this on Vita.


2

+ jcthomas00 on August 12th, 2014 at 10:35 am said:

Looks crazyballs! I also love the art style and premise, I just hope I don’t have to wait too long to play this myself.


3

+ Craazy on August 12th, 2014 at 10:41 am said:

Anything Q-Games is a winner…..PS4 FTW!


4

+ Elvick_ on August 12th, 2014 at 11:51 am said:

Looks very interesting. :3


5

+ TLSBill on August 12th, 2014 at 11:53 am said:

I love the music & the style, but just won’t have time that a “mine things & create” type of game requires. I look forward to seeing a bunch of very cool gameplay videos on Twitch or Youtube though. I hope this does well for you Q-games!


6

+ Firethorn43 on August 12th, 2014 at 11:53 am said:

Very cool. I was code naming it “Communist Minecraft”, but maybe the Minecraft part is a little inaccurate. It sounds like a strange kind of fun, and I can’t wait to see more if it!


7

+ Amir_G_M_US on August 12th, 2014 at 11:55 am said:

SHAME!!! NO WORD FOR VITA


8

+ oo7PorscheMGS on August 12th, 2014 at 12:23 pm said:

This is weeeeeeeeird lol, I couldn’t 100% get it from just the trailer, so hope to see more and I hope it has a good story. Nice to see a unique kind of gameplay / out of this world story and style.


9

+ Robbie_G_lrish on August 12th, 2014 at 1:32 pm said:

This was the most interesting trailer that I’ve seen in a long time.


10

+ Dragonchasers on August 12th, 2014 at 1:52 pm said:

So it’s one of these games where random strangers might appear in your game, and you in theirs, kind of like Dark Souls? I hope so… I love that kind of interaction.

Sounds really interesting and can’t wait to learn more!


11

+ JohnnySasaki on August 12th, 2014 at 4:48 pm said:

This looks so awesome! Is there a release window you guys are shooting for right now? I love the premise and the visuals, and I’m so glad you guys are making new stuff for PS4!


12

+ ps_psychedelic on August 12th, 2014 at 5:56 pm said:

This is oddly weird and I love it.


13

+ ChaseCraft13 on August 13th, 2014 at 6:24 am said:

It’d be nice to see some sort of character creation in this game. Looks great so far though.


14

+ Welmosca on August 13th, 2014 at 10:19 am said:

Saw the trailer game looks very interesting.I’ll keep my eyes on it.


15

+ rhodium on August 14th, 2014 at 3:59 am said:

Q-games always has impeccable music soundtracks, who will be doing it this time?
Can’t wait to play this game


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