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LittleBigPlanet for PS Vita: A Touch of Creation

Jeff Rubenstein's Avatar + Posted by Jeff Rubenstein on Aug 22, 2011 // Sr. Social Media Manager

LittleBigPlanet and LBP2 enabled PS3 players to play, create and share custom-made levels and game modes online for all to enjoy. Now, with the upcoming PS Vita game harnessing the handheld’s plethora of inputs and sensors for playing and creating, Sackboy’s new adventure will be the most accessible – and empowering – LittleBigPlanet yet.

We’ve seen glimpses of what PS Vita adds to Play starting at E3, when SCEE’s Pete Smith demonstrated how the touch screen, gyroscopes, and rear touch panel helped Sackboy navigate levels in all-new ways. At gamescom, Smith was joined by Tarsier Studios designer Richard Meredith to show us some more Play possibilities and tools you’ll use to Create new types of games.

NewVerticalPlay_RacingGame

Even the “Super Oval” shape of PS Vita is giving the development team novel new possibilities. Smith turned the Vita vertically to demonstrate a gravity-based game where players rapidly sort colored balls into the right chute – reminiscent of a touch-enabled version of PSN game Droplitz.

Next, the duo demonstrated an air hockey game where two people can play at once by each grabbing one side of the PS Vita. The demonstration made clear that, much like in LBP2, Vita’s LittleBigPlanet will allow for games far outside of simple side-scrolling platformers. Add in PS Vita’s tilt sensors, front and real touchscreen, cameras, and microphone and you’ve got a powerful but intuitive suite of control options for playing and creating levels.

Platforming_Shark_MPlayer

Of course, if you see it in the world of LittleBigPlanet, you can also create it yourself.

Meredith took the controls here, showing how the most basic functions of creation can now be mapped to the intuitive touch screen. He first painted a simple stickman with his finger. As he dragged the completed scarecrow around the screen, the game automatically recorded the movement path. When he let go, and the little man danced along the path all on his own. Sorcery!

Smith then shared an anecdote about how development team members were tasked with making a complete game in about three minutes. Meredith re-created the experience by selecting a Swiss cheese texture and drawing a maze with his finger, dropping in a few pitfalls to make things interesting. Then he snapped a photo of someone’s mouth with the PS Vita camera, which he placed as the end goal of the maze. Drop in a ball, assign tilt controls to steer, and you’ve got yourself a game! Meredith also showed a more advanced version of that level, which took him a couple of hours to create. Though it packed far more detail and polish, it was essentially the same game he created in just a few minutes.

CreationOfSack_PSVita_logo

When it comes to the third element of LittleBigPlanet, Share, the team is working on a seamless connection between the PS Vita and PS3 community, including LBP.me compatibility. It seems clear that finding new levels to play will be as easy on PS Vita as it is on PS3. Perhaps most importantly, the simplicity of the new Create interface should entice countless new players to contribute to the millions of levels already living in the LBP ecosystem.

//Add Your Own

62 Comments   4 Replies

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51

+ jj_jj9 on August 24th, 2011 at 4:22 pm said:

I am lovin this game! This game is like the main reason i want the psvita! The tools, story, online multiplayer, etc. This is gonna be AWSOME!!!!! I have one question, will the microphone in the psvita let you talk to other people on littlebigplanet?


52

+ bostonredsoxrock on August 26th, 2011 at 7:49 pm said:

they should bring back the sly cooper series for the Playstation Vita now that would be fun :D


53

+ silmax33 on August 26th, 2011 at 8:09 pm said:

Im buying the system only for the game


54

+ tigerh12 on August 27th, 2011 at 12:25 pm said:

This is going be a good game 8) for the PS VITA.Good job SONY u have taken the next step for the PS VITA


55

+ inavi1 on August 27th, 2011 at 2:18 pm said:

will there be sackbots in lbp vita? they are the best!


56

+ CatIcarus on August 27th, 2011 at 10:05 pm said:

Hey, so how is the 3G going to work? Will i have to sign up for a plan with AT&T or will I be able to do like a prepaid plan such as…. 1 week- $5-$10 3 weeks $15-$20 and 1 month $25….. I think those prices would be fair….and would really help for when I go on 1 week trips and such, I can just pay for 1 week of 3G…… <– is it going to be something like that? please respond….


57

+ hovo11 on August 30th, 2011 at 6:45 am said:

I Luuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuvvvvvvvvvvvvv LBP2 my cuin tathots reccomenned it to mee


58

+ BrownCinnamon on September 1st, 2011 at 11:59 am said:

This is going to bet the fun LBP game ever on the PS Vita!!! :)


59

+ megalodan843 on September 4th, 2011 at 2:44 pm said:

I cant wait for LBP for ps vita to come out because i have lbp and lbp2 foe ps3 and lbp for psp so this is the next lbp i have to beat


60

+ ChiliZee on September 13th, 2011 at 2:32 pm said:

lbp on ps vita=ipod killer???


61

+ IceCold on September 14th, 2011 at 3:30 pm said:

I’ll buy a Vits when Sony decided to tell Enix to re-release FFVII


62

+ IceCold on September 14th, 2011 at 3:30 pm said:

decides*


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